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// **********************************************************************
//
// Copyright (c) 2003-2016 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef ICE_SSL_UWP_TRANSCEIVER_I_H
#define ICE_SSL_UWP_TRANSCEIVER_I_H
#include <Ice/ProtocolInstanceF.h>
#include <Ice/Transceiver.h>
#include <Ice/Network.h>
#include <Ice/WSTransceiver.h>
namespace IceSSL
{
class ConnectorI;
class AcceptorI;
class TransceiverI : public IceInternal::Transceiver,
public IceInternal::NativeInfo,
public IceInternal::WSTransceiverDelegate
{
enum State
{
StateNeedConnect,
StateConnectPending,
StateConnected
};
public:
virtual IceInternal::NativeInfoPtr getNativeInfo();
virtual void setCompletedHandler(IceInternal::SocketOperationCompletedHandler^);
virtual IceInternal::SocketOperation initialize(IceInternal::Buffer&, IceInternal::Buffer&);
virtual IceInternal::SocketOperation closing(bool, const Ice::LocalException&);
virtual void close();
virtual IceInternal::SocketOperation write(IceInternal::Buffer&);
virtual IceInternal::SocketOperation read(IceInternal::Buffer&);
virtual bool startWrite(IceInternal::Buffer&);
virtual void finishWrite(IceInternal::Buffer&);
virtual void startRead(IceInternal::Buffer&);
virtual void finishRead(IceInternal::Buffer&);
virtual std::string protocol() const;
virtual std::string toString() const;
virtual std::string toDetailedString() const;
virtual Ice::ConnectionInfoPtr getInfo() const;
virtual Ice::ConnectionInfoPtr getWSInfo(const Ice::HeaderDict&) const;
virtual void checkSendSize(const IceInternal::Buffer&);
virtual void setBufferSize(int rcvSize, int sndSize);
private:
TransceiverI(const IceInternal::ProtocolInstancePtr&, SOCKET, bool);
virtual ~TransceiverI();
void connect(const IceInternal::Address&);
bool checkIfErrorOrCompleted(IceInternal::SocketOperation, Windows::Foundation::IAsyncInfo^, int = 0);
void fillConnectionInfo(const Ice::IPConnectionInfoPtr&) const;
friend class ConnectorI;
friend class AcceptorI;
const IceInternal::ProtocolInstancePtr _instance;
State _state;
std::string _desc;
bool _verified;
IceInternal::Address _connectAddr;
IceInternal::AsyncInfo _read;
IceInternal::AsyncInfo _write;
int _maxSendPacketSize;
int _maxReceivePacketSize;
Windows::Storage::Streams::DataReader^ _reader;
Windows::Storage::Streams::DataWriter^ _writer;
Windows::Foundation::AsyncOperationCompletedHandler<unsigned int>^ _readOperationCompletedHandler;
Windows::Foundation::AsyncOperationCompletedHandler<unsigned int>^ _writeOperationCompletedHandler;
};
}
#endif
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