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// **********************************************************************
//
// Copyright (c) 2002
// Mutable Realms, Inc.
// Huntsville, AL, USA
//
// All Rights Reserved
//
// **********************************************************************
#ifndef ICE_SSL_CONTEXT_OPENSSL_SERVER_H
#define ICE_SSL_CONTEXT_OPENSSL_SERVER_H
#include <IceSSL/ContextOpenSSL.h>
namespace IceSSL
{
namespace OpenSSL
{
class ServerContext : public Context
{
public:
virtual void configure(const IceSSL::GeneralConfig&,
const IceSSL::CertificateAuthority&,
const IceSSL::BaseCertificates&);
// Takes a socket fd as the first parameter.
virtual IceSSL::ConnectionPtr createConnection(int, const IceSSL::PluginBaseIPtr&);
protected:
ServerContext(const IceSSL::TraceLevelsPtr&, const Ice::LoggerPtr&, const Ice::PropertiesPtr&);
virtual void loadCertificateAuthority(const IceSSL::CertificateAuthority& certAuth);
friend class IceSSL::OpenSSL::PluginI;
};
}
}
#endif
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