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//
// Copyright (c) ZeroC, Inc. All rights reserved.
//
#ifndef ICESSL_ACCEPTOR_I_H
#define ICESSL_ACCEPTOR_I_H
#include <Ice/TransceiverF.h>
#include <Ice/Acceptor.h>
#include <IceSSL/InstanceF.h>
#include <Ice/Network.h>
#include <vector>
namespace IceSSL
{
class AcceptorI : public IceInternal::Acceptor, public IceInternal::NativeInfo
{
public:
virtual IceInternal::NativeInfoPtr getNativeInfo();
#if defined(ICE_USE_IOCP) || defined(ICE_OS_UWP)
virtual IceInternal::AsyncInfo* getAsyncInfo(IceInternal::SocketOperation);
#endif
virtual void close();
virtual IceInternal::EndpointIPtr listen();
#if defined(ICE_USE_IOCP) || defined(ICE_OS_UWP)
virtual void startAccept();
virtual void finishAccept();
#endif
virtual IceInternal::TransceiverPtr accept();
virtual std::string protocol() const;
virtual std::string toString() const;
virtual std::string toDetailedString() const;
private:
AcceptorI(const EndpointIPtr&, const InstancePtr&, const IceInternal::AcceptorPtr&, const std::string&);
virtual ~AcceptorI();
friend class EndpointI;
EndpointIPtr _endpoint;
const InstancePtr _instance;
const IceInternal::AcceptorPtr _delegate;
const std::string _adapterName;
};
}
#endif // IceSSL namespace end
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