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// **********************************************************************
//
// Copyright (c) 2001
// ZeroC, Inc.
// Huntsville, AL, USA
//
// All Rights Reserved
//
// **********************************************************************
#ifndef ICE_PACK_SERVER_DEPLOYER_I_H
#define ICE_PACK_SERVER_DEPLOYER_I_H
#include <IcePack/Internal.h>
#include <IcePack/NodeInfo.h>
namespace IcePack
{
class ServerDeployerI : public ServerDeployer, public IceUtil::Mutex
{
public:
ServerDeployerI(const NodeInfoPtr&);
virtual ~ServerDeployerI();
virtual void add(const ::std::string&, const ::std::string&, const ::std::string&, const ::std::string&,
const ::IcePack::Targets&, const ::Ice::Current& = ::Ice::Current());
virtual void remove(const ::std::string&, const ::Ice::Current& = ::Ice::Current());
private:
NodeInfoPtr _nodeInfo;
};
}
#endif
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