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// **********************************************************************
//
// Copyright (c) 2001
// Mutable Realms, Inc.
// Huntsville, AL, USA
//
// All Rights Reserved
//
// **********************************************************************
#ifndef ICE_PACK_NODE_REGISTRY_I_H
#define ICE_PACK_NODE_REGISTRY_I_H
#include <IcePack/Internal.h>
#include <IcePack/StringObjectProxyDict.h>
namespace IcePack
{
class AdapterFactory;
typedef IceUtil::Handle<AdapterFactory> AdapterFactoryPtr;
class TraceLevels;
typedef IceUtil::Handle<TraceLevels> TraceLevelsPtr;
class NodeRegistryI : public NodeRegistry, public IceUtil::Mutex
{
public:
NodeRegistryI(const Freeze::DBPtr&, const AdapterRegistryPtr&, const AdapterFactoryPtr&, const TraceLevelsPtr&);
virtual void add(const std::string&, const NodePrx&, const ::Ice::Current&);
virtual void remove(const std::string&, const ::Ice::Current& = Ice::Current());
virtual NodePrx findByName(const ::std::string&, const ::Ice::Current&);
virtual Ice::StringSeq getAll(const ::Ice::Current&) const;
private:
StringObjectProxyDict _dict;
AdapterRegistryPtr _adapterRegistry;
AdapterFactoryPtr _adapterFactory;
TraceLevelsPtr _traceLevels;
};
}
#endif
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