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// **********************************************************************
//
// Copyright (c) 2003 - 2004
// ZeroC, Inc.
// North Palm Beach, FL, USA
//
// All Rights Reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#include <Ice/Ice.h>
#include <IcePack/NodeI.h>
using namespace std;
using namespace IcePack;
IcePack::NodeI::NodeI(const ActivatorPtr& activator, const string& name, const ServerDeployerPrx& deployer) :
_activator(activator),
_name(name),
_deployer(deployer)
{
}
std::string
IcePack::NodeI::getName(const Ice::Current&) const
{
return _name;
}
ServerDeployerPrx
IcePack::NodeI::getServerDeployer(const Ice::Current&) const
{
return _deployer;
}
void
IcePack::NodeI::shutdown(const Ice::Current&) const
{
_activator->shutdown();
}
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