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// **********************************************************************
//
// Copyright (c) 2001
// Mutable Realms, Inc.
// Huntsville, AL, USA
//
// All Rights Reserved
//
// **********************************************************************
#include <Ice/Ice.h>
#include <IcePack/ExceptionFactory.h>
#include <IcePack/Admin.h>
using namespace std;
IcePack::ExceptionFactory::ExceptionFactory(const Ice::CommunicatorPtr& communicator)
{
communicator->addUserExceptionFactory(this, "::IcePack::DeploymentException");
communicator->addUserExceptionFactory(this, "::IcePack::ParserDeploymentException");
communicator->addUserExceptionFactory(this, "::IcePack::AdapterDeploymentException");
communicator->addUserExceptionFactory(this, "::IcePack::ServerDeploymentException");
communicator->addUserExceptionFactory(this, "::IcePack::OfferDeploymentException");
}
void
IcePack::ExceptionFactory::createAndThrow(const string& type)
{
if(type == "::IcePack::DeploymentException")
{
throw DeploymentException();
}
else if(type == "::IcePack::ParserDeploymentException")
{
throw ParserDeploymentException();
}
else if(type == "::IcePack::AdapterDeploymentException")
{
throw AdapterDeploymentException();
}
else if(type == "::IcePack::OfferDeploymentException")
{
throw OfferDeploymentException();
}
else if(type == "::IcePack::ServerDeploymentException")
{
throw ServerDeploymentException();
}
}
void
IcePack::ExceptionFactory::destroy()
{
}
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