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// **********************************************************************
//
// Copyright (c) 2001
// ZeroC, Inc.
// Huntsville, AL, USA
//
// All Rights Reserved
//
// **********************************************************************
#ifndef ICE_PACK_ADMIN_I_H
#define ICE_PACK_ADMIN_I_H
#include <IcePack/Internal.h>
namespace IcePack
{
class AdminI : public Admin, public IceUtil::Mutex
{
public:
AdminI(const Ice::CommunicatorPtr&, const NodeRegistryPtr&, const ServerRegistryPtr&, const AdapterRegistryPtr&);
virtual ~AdminI();
virtual void addApplication(const std::string&, const Targets&, const Ice::Current& = Ice::Current());
virtual void removeApplication(const std::string&, const Ice::Current& = Ice::Current());
virtual void addServer(const std::string&, const std::string&, const std::string&, const std::string&,
const std::string&, const Targets&, const Ice::Current& = Ice::Current());
virtual void removeServer(const ::std::string&, const Ice::Current&);
virtual ServerDescription getServerDescription(const ::std::string&, const Ice::Current&) const;
virtual ServerState getServerState(const ::std::string&, const Ice::Current& = Ice::Current()) const;
virtual Ice::Int getServerPid(const ::std::string&, const Ice::Current&) const;
virtual bool startServer(const ::std::string&, const Ice::Current&);
virtual void stopServer(const ::std::string&, const Ice::Current&);
virtual Ice::StringSeq getAllServerNames(const Ice::Current&) const;
virtual ServerActivation getServerActivation(const ::std::string&, const Ice::Current&) const;
virtual void setServerActivation(const ::std::string&, ServerActivation, const Ice::Current&);
virtual ::std::string getAdapterEndpoints(const ::std::string&, const ::Ice::Current&) const;
virtual Ice::StringSeq getAllAdapterNames(const ::Ice::Current&) const;
virtual bool pingNode(const std::string&, const Ice::Current&) const;
virtual void shutdownNode(const std::string&, const Ice::Current&);
virtual Ice::StringSeq getAllNodeNames(const ::Ice::Current&) const;
virtual void shutdown(const Ice::Current&);
private:
Ice::CommunicatorPtr _communicator;
NodeRegistryPtr _nodeRegistry;
ServerRegistryPtr _serverRegistry;
AdapterRegistryPtr _adapterRegistry;
};
}
#endif
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