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// **********************************************************************
//
// Copyright (c) 2003-2005 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#include <Ice/Ice.h>
#include <IcePack/AdapterI.h>
#include <IcePack/AdapterFactory.h>
#include <IcePack/TraceLevels.h>
using namespace std;
using namespace IcePack;
IcePack::StandaloneAdapterI::StandaloneAdapterI(const AdapterFactoryPtr& factory) :
_factory(factory)
{
}
IcePack::StandaloneAdapterI::StandaloneAdapterI()
{
}
void
StandaloneAdapterI::activate_async(const AMD_Adapter_activatePtr& cb, const Ice::Current&)
{
IceUtil::Mutex::Lock sync(*this);
cb->ice_response(proxy);
}
Ice::ObjectPrx
IcePack::StandaloneAdapterI::getDirectProxy(const Ice::Current&) const
{
IceUtil::Mutex::Lock sync(*this);
return proxy;
}
void
IcePack::StandaloneAdapterI::setDirectProxy(const Ice::ObjectPrx& prx, const Ice::Current&)
{
IceUtil::Mutex::Lock sync(*this);
proxy = prx;
}
void
IcePack::StandaloneAdapterI::destroy(const Ice::Current& current)
{
if(_factory)
{
_factory->destroy(current.id);
}
}
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