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// **********************************************************************
//
// Copyright (c) 2003
// ZeroC, Inc.
// Billerica, MA, USA
//
// All Rights Reserved.
//
// Ice is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License version 2 as published by
// the Free Software Foundation.
//
// **********************************************************************
#ifndef ICE_PACK_ADAPTER_FACTORY_H
#define ICE_PACK_ADAPTER_FACTORY_H
#include <IcePack/Internal.h>
#include <Freeze/EvictorF.h>
namespace IcePack
{
class TraceLevels;
typedef IceUtil::Handle<TraceLevels> TraceLevelsPtr;
class AdapterFactory : public Ice::ObjectFactory
{
public:
AdapterFactory(const Ice::ObjectAdapterPtr&, const TraceLevelsPtr&, const Freeze::DBEnvironmentPtr&);
//
// Ice::ObjectFactory method implementation.
//
virtual Ice::ObjectPtr create(const std::string&);
virtual void destroy();
AdapterPrx createStandaloneAdapter(const std::string& name);
private:
friend class StandaloneAdapterI;
void destroy(const Ice::Identity&);
Ice::ObjectAdapterPtr _adapter;
TraceLevelsPtr _traceLevels;
Freeze::EvictorPtr _evictor;
};
typedef ::IceUtil::Handle< AdapterFactory> AdapterFactoryPtr;
};
#endif
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