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// **********************************************************************
//
// Copyright (c) 2003 - 2004
// ZeroC, Inc.
// North Palm Beach, FL, USA
//
// All Rights Reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef ICE_PACK_ACTIVATOR_H
#define ICE_PACK_ACTIVATOR_H
#include <IceUtil/Thread.h>
#include <IcePack/Activator.h>
#include <IcePack/Internal.h>
namespace IcePack
{
class TraceLevels;
typedef IceUtil::Handle<TraceLevels> TraceLevelsPtr;
class ActivatorI : public Activator, public IceUtil::Monitor< IceUtil::Mutex>
{
public:
ActivatorI(const TraceLevelsPtr&, const Ice::PropertiesPtr&);
virtual ~ActivatorI();
virtual bool activate(const ::IcePack::ServerPtr&);
virtual void deactivate(const ::IcePack::ServerPtr&);
virtual void kill(const ::IcePack::ServerPtr&);
virtual void sendSignal(const ::IcePack::ServerPtr&, const std::string&);
virtual void writeMessage(const ::IcePack::ServerPtr&, const std::string&, Ice::Int);
virtual Ice::Int getServerPid(const ::IcePack::ServerPtr&);
virtual void start();
virtual void waitForShutdown();
virtual void shutdown();
virtual void destroy();
void sendSignal(const ::IcePack::ServerPtr&, int);
void runTerminationListener();
private:
void deactivateAll();
void terminationListener();
void clearInterrupt();
void setInterrupt();
struct Process
{
#ifdef _WIN32
DWORD pid;
HANDLE hnd;
HANDLE outHandle;
HANDLE errHandle;
#else
pid_t pid;
int pipeFd;
int outFd;
int errFd;
#endif
ServerPtr server;
};
TraceLevelsPtr _traceLevels;
Ice::PropertiesPtr _properties;
std::vector<Process> _processes;
bool _deactivating;
#ifdef _WIN32
HANDLE _hIntr;
#else
int _fdIntrRead;
int _fdIntrWrite;
#endif
std::vector<std::string> _propertiesOverride;
std::string _outputDir;
bool _redirectErrToOut;
IceUtil::ThreadPtr _thread;
};
}
#endif
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