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// **********************************************************************
//
// Copyright (c) 2001
// MutableRealms, Inc.
// Huntsville, AL, USA
//
// All Rights Reserved
//
// **********************************************************************
#ifndef ICE_PACK_ACTIVATOR_H
#define ICE_PACK_ACTIVATOR_H
#include <IcePack/AdminF.h>
#include <map>
namespace IcePack
{
class Activator : public JTCThread, public JTCMutex
{
public:
Activator(const Ice::CommunicatorPtr&);
virtual ~Activator();
virtual void run();
void destroy();
bool activate(const IcePack::ServerDescriptionPtr&);
private:
void terminationListener();
void clearInterrupt();
void setInterrupt();
struct Process
{
pid_t pid;
int fd;
};
Ice::CommunicatorPtr _communicator;
std::map<std::string, Process> _processes;
bool _destroy;
int _fdIntrRead;
int _fdIntrWrite;
};
typedef JTCHandleT<Activator> ActivatorHandle;
}
#endif
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