summaryrefslogtreecommitdiff
path: root/cpp/src/IceIAP/Transceiver.mm
blob: 0d7c332120dfd6f3d388631ddc10c4e87dafe3b4 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
// **********************************************************************
//
// Copyright (c) 2003-2016 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************

#include "Transceiver.h"
#include "EndpointI.h"

#include <IceIAP/ConnectionInfo.h>

#include <Ice/LocalException.h>
#include <Ice/ProtocolInstance.h>
#include <Ice/Buffer.h>

#import <Foundation/NSRunLoop.h>
#import <Foundation/NSError.h>
#import <Foundation/NSString.h>

using namespace std;
using namespace Ice;
using namespace IceInternal;

@interface iAPTransceiverCallback : NSObject<NSStreamDelegate>
{
@private

    SelectorReadyCallback* callback;
}
-(id) init:(SelectorReadyCallback*)cb;
@end

@implementation iAPTransceiverCallback
-(id) init:(SelectorReadyCallback*)cb;
{
    if(![super init])
    {
        return nil;
    }
    callback = cb;
    return self;
}

- (void)stream:(NSStream *)stream handleEvent:(NSStreamEvent)eventCode
{
    switch(eventCode)
    {
    case NSStreamEventHasBytesAvailable:
        callback->readyCallback(SocketOperationRead);
        break;
    case NSStreamEventHasSpaceAvailable:
        callback->readyCallback(SocketOperationWrite);
        break;
    case NSStreamEventOpenCompleted:
        if([[stream class] isSubclassOfClass:[NSInputStream class]])
        {
            callback->readyCallback(static_cast<SocketOperation>(SocketOperationConnect | SocketOperationRead));
        }
        else
        {
            callback->readyCallback(static_cast<SocketOperation>(SocketOperationConnect | SocketOperationWrite));
        }
        break;
    default:
        if([[stream class] isSubclassOfClass:[NSInputStream class]])
        {
            callback->readyCallback(SocketOperationRead, -1); // Error
        }
        else
        {
            callback->readyCallback(SocketOperationWrite, -1); // Error
        }
    }
}
@end

void
IceObjC::iAPTransceiver::initStreams(SelectorReadyCallback* callback)
{
    _callback = [[iAPTransceiverCallback alloc] init:callback];
    [_writeStream setDelegate:_callback];
    [_readStream setDelegate:_callback];
}

SocketOperation
IceObjC::iAPTransceiver::registerWithRunLoop(SocketOperation op)
{
    IceUtil::Mutex::Lock sync(_mutex);
    SocketOperation readyOp = SocketOperationNone;
    if(op & SocketOperationConnect)
    {
        if([_writeStream streamStatus] != NSStreamStatusNotOpen || [_readStream streamStatus] != NSStreamStatusNotOpen)
        {
            return SocketOperationConnect;
        }

        _opening = true;

        [_writeStream scheduleInRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
        [_readStream scheduleInRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];

        _writeStreamRegistered = true; // Note: this must be set after the schedule call
        _readStreamRegistered = true; // Note: this must be set after the schedule call

        [_writeStream open];
        [_readStream open];
    }
    else
    {
        if(op & SocketOperationWrite)
        {
            if([_writeStream hasSpaceAvailable])
            {
                readyOp = static_cast<SocketOperation>(readyOp | SocketOperationWrite);
            }
            else if(!_writeStreamRegistered)
            {
                [_writeStream scheduleInRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
                _writeStreamRegistered = true; // Note: this must be set after the schedule call
                if([_writeStream hasSpaceAvailable])
                {
                    readyOp = static_cast<SocketOperation>(readyOp | SocketOperationWrite);
                }
            }
        }

        if(op & SocketOperationRead)
        {
            if([_readStream hasBytesAvailable])
            {
                readyOp = static_cast<SocketOperation>(readyOp | SocketOperationRead);
            }
            else if(!_readStreamRegistered)
            {
                [_readStream scheduleInRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
                _readStreamRegistered = true; // Note: this must be set after the schedule call
                if([_readStream hasBytesAvailable])
                {
                    readyOp = static_cast<SocketOperation>(readyOp | SocketOperationRead);
                }
            }
        }
    }
    return readyOp;
}

SocketOperation
IceObjC::iAPTransceiver::unregisterFromRunLoop(SocketOperation op, bool error)
{
    IceUtil::Mutex::Lock sync(_mutex);
    _error |= error;

    if(_opening)
    {
        // Wait for the stream to be ready for write
        if(op == SocketOperationWrite)
        {
            _writeStreamRegistered = false;
        }

        //
        // We don't wait for the stream to be ready for read (even if
        // it's a client connection) because there's no guarantees that
        // the server might actually send data right away. If we use
        // the WebSocket transport, the server actually waits for the
        // client to write the HTTP upgrade request.
        //
        //if(op & SocketOperationRead && (_fd != INVALID_SOCKET || !(op & SocketOperationConnect)))
        if(op == (SocketOperationRead | SocketOperationConnect))
        {
            _readStreamRegistered = false;
        }

        if(error || (!_readStreamRegistered && !_writeStreamRegistered))
        {
            [_writeStream removeFromRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
            [_readStream removeFromRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
            _opening = false;
            return SocketOperationConnect;
        }
        else
        {
            return SocketOperationNone;
        }
    }
    else
    {
        if(op & SocketOperationWrite && _writeStreamRegistered)
        {
            [_writeStream removeFromRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
            _writeStreamRegistered = false;
        }

        if(op & SocketOperationRead && _readStreamRegistered)
        {
            [_readStream removeFromRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
            _readStreamRegistered = false;
        }
    }
    return op;
}

void
IceObjC::iAPTransceiver::closeStreams()
{
    [_writeStream setDelegate:nil];
    [_readStream setDelegate:nil];

    [_callback release];
    _callback = 0;

    [_writeStream close];
    [_readStream close];
}

IceInternal::NativeInfoPtr
IceObjC::iAPTransceiver::getNativeInfo()
{
    return this;
}

SocketOperation
IceObjC::iAPTransceiver::initialize(Buffer& readBuffer, Buffer& writeBuffer)
{
    IceUtil::Mutex::Lock sync(_mutex);
    if(_state == StateNeedConnect)
    {
        _state = StateConnectPending;
        return SocketOperationConnect;
    }

    if(_state <= StateConnectPending)
    {
        if(_error)
        {
            NSError* err = nil;
            if([_writeStream streamStatus] == NSStreamStatusError)
            {
                err = [_writeStream streamError];
            }
            if([_readStream streamStatus] == NSStreamStatusError)
            {
                err = [_readStream streamError];
            }
            checkError(err, __FILE__, __LINE__);
        }
        _state = StateConnected;
    }
    assert(_state == StateConnected);
    return SocketOperationNone;
}

SocketOperation
IceObjC::iAPTransceiver::closing(bool initiator, const Ice::LocalException&)
{
    // If we are initiating the connection closure, wait for the peer
    // to close the TCP/IP connection. Otherwise, close immediately.
    return initiator ? SocketOperationRead : SocketOperationNone;
}

void
IceObjC::iAPTransceiver::close()
{
}

SocketOperation
IceObjC::iAPTransceiver::write(Buffer& buf)
{
    IceUtil::Mutex::Lock sync(_mutex);
    if(_error)
    {
        assert([_writeStream streamStatus] == NSStreamStatusError);
        checkError([_writeStream streamError], __FILE__, __LINE__);
    }

    // Its impossible for the packetSize to be more than an Int.
    int packetSize = static_cast<int>(buf.b.end() - buf.i);
    while(buf.i != buf.b.end())
    {
        if(![_writeStream hasSpaceAvailable])
        {
            return SocketOperationWrite;
        }
        assert([_writeStream streamStatus] >= NSStreamStatusOpen);

        NSInteger ret = [_writeStream write:reinterpret_cast<const UInt8*>(&*buf.i) maxLength:packetSize];
        if(ret == SOCKET_ERROR)
        {
            if([_writeStream streamStatus] == NSStreamStatusAtEnd)
            {
                ConnectionLostException ex(__FILE__, __LINE__);
                ex.error = getSocketErrno();
                throw ex;
            }

            assert([_writeStream streamStatus] == NSStreamStatusError);
            checkError([_writeStream streamError], __FILE__, __LINE__);
            if(noBuffers() && packetSize > 1024)
            {
                packetSize /= 2;
            }
            continue;
        }

        buf.i += ret;

        if(packetSize > buf.b.end() - buf.i)
        {
            packetSize = static_cast<int>(buf.b.end() - buf.i);
        }
    }

    return SocketOperationNone;
}

SocketOperation
IceObjC::iAPTransceiver::read(Buffer& buf)
{
    IceUtil::Mutex::Lock sync(_mutex);
    if(_error)
    {
        assert([_readStream streamStatus] == NSStreamStatusError);
        checkError([_readStream streamError], __FILE__, __LINE__);
    }

    // Its impossible for the packetSize to be more than an Int.
    int packetSize = static_cast<int>(buf.b.end() - buf.i);
    while(buf.i != buf.b.end())
    {
        if(![_readStream hasBytesAvailable] && [_readStream streamStatus] != NSStreamStatusError)
        {
            return SocketOperationRead;
        }
        assert([_readStream streamStatus] >= NSStreamStatusOpen);

        NSInteger ret = [_readStream read:reinterpret_cast<UInt8*>(&*buf.i) maxLength:packetSize];
        if(ret == 0)
        {
            ConnectionLostException ex(__FILE__, __LINE__);
            ex.error = 0;
            throw ex;
        }

        if(ret == SOCKET_ERROR)
        {
            if([_readStream streamStatus] == NSStreamStatusAtEnd)
            {
                ConnectionLostException ex(__FILE__, __LINE__);
                ex.error = getSocketErrno();
                throw ex;
            }

            assert([_readStream streamStatus] == NSStreamStatusError);
            checkError([_readStream streamError], __FILE__, __LINE__);
            if(noBuffers() && packetSize > 1024)
            {
                packetSize /= 2;
            }
            continue;
        }

        buf.i += ret;

        if(packetSize > buf.b.end() - buf.i)
        {
            packetSize = static_cast<int>(buf.b.end() - buf.i);
        }
    }

    return SocketOperationNone;
}

string
IceObjC::iAPTransceiver::protocol() const
{
    return _instance->protocol();
}

string
IceObjC::iAPTransceiver::toString() const
{
    return _desc;
}

string
IceObjC::iAPTransceiver::toDetailedString() const
{
    return toString();
}

Ice::ConnectionInfoPtr
IceObjC::iAPTransceiver::getInfo() const
{
    IceIAP::ConnectionInfoPtr info = ICE_MAKE_SHARED(IceIAP::ConnectionInfo);
    info->manufacturer = [_session.accessory.manufacturer UTF8String];
    info->name = [_session.accessory.name UTF8String];
    info->modelNumber = [_session.accessory.modelNumber UTF8String];
    info->firmwareRevision = [_session.accessory.firmwareRevision UTF8String];
    info->hardwareRevision = [_session.accessory.hardwareRevision UTF8String];
    info->protocol = [_session.protocolString UTF8String];
    return info;
}

void
IceObjC::iAPTransceiver::checkSendSize(const Buffer& buf)
{
}

void
IceObjC::iAPTransceiver::setBufferSize(int, int)
{
}

IceObjC::iAPTransceiver::iAPTransceiver(const ProtocolInstancePtr& instance, EASession* session) :
    StreamNativeInfo(INVALID_SOCKET),
    _instance(instance),
    _session([session retain]),
    _readStream([session inputStream]),
    _writeStream([session outputStream]),
    _readStreamRegistered(false),
    _writeStreamRegistered(false),
    _error(false),
    _state(StateNeedConnect)
{
    ostringstream os;
    os << "name = " << [session.accessory.name UTF8String] << "\n";
    os << "protocol = " << [session.protocolString UTF8String];
    _desc = os.str();
}

IceObjC::iAPTransceiver::~iAPTransceiver()
{
    [_session release];
}

void
IceObjC::iAPTransceiver::checkError(NSError* err, const char* file, int line)
{
    NSString* domain = [err domain];
    if([domain compare:NSPOSIXErrorDomain] == NSOrderedSame)
    {
        errno = [err code];
        [err release];
        if(connectionRefused())
        {
            ConnectionRefusedException ex(file, line);
            ex.error = getSocketErrno();
            throw ex;
        }
        else if(connectFailed())
        {
            ConnectFailedException ex(file, line);
            ex.error = getSocketErrno();
            throw ex;
        }
        else
        {
            SocketException ex(file, line);
            ex.error = getSocketErrno();
            throw ex;
        }
    }

    // Otherwise throw a generic exception.
    CFNetworkException ex(file, line);
    ex.domain = [domain UTF8String];
    ex.error = [err code];
    [err release];
    throw ex;
}