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// **********************************************************************
//
// Copyright (c) 2003-2006 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef ICEGRID_SESSIONMANAGERI_H
#define ICEGRID_SESSIONMANAGERI_H
#include <IceStorm/IceStorm.h>
#include <Glacier2/Session.h>
#include <IceGrid/Observer.h>
#include <IceGrid/Topics.h>
namespace IceGrid
{
class RegistryI;
typedef IceUtil::Handle<RegistryI> RegistryIPtr;
class ReapThread;
typedef IceUtil::Handle<ReapThread> ReapThreadPtr;
class Database;
typedef IceUtil::Handle<Database> DatabasePtr;
class SessionManagerI : virtual public SessionManager
{
public:
SessionManagerI(RegistryObserverTopic&, NodeObserverTopic&, const DatabasePtr&, const ReapThreadPtr&, int);
virtual Glacier2::SessionPrx create(const std::string&, const Ice::Current&);
virtual SessionPrx createLocalSession(const std::string&, const Ice::Current&);
private:
RegistryObserverTopic& _registryObserverTopic;
NodeObserverTopic& _nodeObserverTopic;
const DatabasePtr _database;
const ReapThreadPtr _reaper;
int _sessionTimeout;
};
}
#endif
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