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// **********************************************************************
//
// Copyright (c) 2003-2006 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#include <Ice/Ice.h>
#include <IceGrid/SessionI.h>
#include <IceGrid/QueryI.h>
#include <IceGrid/LocatorI.h>
#include <IceGrid/Database.h>
using namespace std;
using namespace IceGrid;
namespace IceGrid
{
template<class T>
class AllocateObject : public ObjectAllocationRequest
{
typedef IceUtil::Handle<T> TPtr;
public:
AllocateObject(const SessionIPtr& session, const TPtr& cb) :
ObjectAllocationRequest(session), _cb(cb)
{
}
virtual void
response(const Ice::ObjectPrx& proxy)
{
assert(_cb);
_cb->ice_response(proxy);
_cb = 0;
}
virtual void
exception(const AllocationException& ex)
{
assert(_cb);
_cb->ice_exception(ex);
_cb = 0;
}
virtual bool
allocateOnce()
{
return true; // Only allow one allocation
}
private:
TPtr _cb;
};
template<class T> static AllocateObject<T>*
newAllocateObject(const SessionIPtr& session, const IceUtil::Handle<T>& cb)
{
return new AllocateObject<T>(session, cb);
}
};
SessionReapable::SessionReapable(const SessionIPtr& session, const SessionPrx& proxy) :
_session(session),
_proxy(proxy)
{
}
SessionReapable::~SessionReapable()
{
}
IceUtil::Time
SessionReapable::timestamp() const
{
return _session->timestamp();
}
void
SessionReapable::destroy()
{
_proxy->destroy();
}
SessionI::SessionI(const string& userId,
const string& prefix,
const DatabasePtr& database,
const Ice::ObjectAdapterPtr& adapter,
const WaitQueuePtr& waitQueue,
const Ice::LocatorRegistryPrx& registry,
int timeout) :
_userId(userId),
_prefix(prefix),
_timeout(timeout),
_traceLevels(database->getTraceLevels()),
_database(database),
_waitQueue(waitQueue),
_destroyed(false),
_allocationTimeout(-1)
{
if(_traceLevels && _traceLevels->session > 0)
{
Ice::Trace out(_traceLevels->logger, _traceLevels->sessionCat);
out << _prefix << " session `" << _userId << "' created";
}
//
// Register session based query and locator interfaces
//
Ice::CommunicatorPtr com = adapter->getCommunicator();
_locator = Ice::LocatorPrx::uncheckedCast(adapter->addWithUUID(new LocatorI(com, _database, registry, this)));
}
SessionI::~SessionI()
{
}
void
SessionI::keepAlive(const Ice::Current& current)
{
Lock sync(*this);
if(_destroyed)
{
Ice::ObjectNotExistException ex(__FILE__, __LINE__);
ex.id = current.id;
throw ex;
}
_timestamp = IceUtil::Time::now();
if(_traceLevels->session > 1)
{
Ice::Trace out(_traceLevels->logger, _traceLevels->sessionCat);
out << _prefix << " session `" << _userId << "' keep alive";
}
}
int
SessionI::getTimeout(const Ice::Current&) const
{
return _timeout;
}
Ice::LocatorPrx
SessionI::getLocator(const Ice::Current& current) const
{
return _locator;
}
void
SessionI::allocateObjectById_async(const AMD_Session_allocateObjectByIdPtr& cb,
const Ice::Identity& id,
const Ice::Current&)
{
_database->allocateObject(id, newAllocateObject(this, cb));
}
void
SessionI::allocateObjectByType_async(const AMD_Session_allocateObjectByTypePtr& cb,
const string& type,
const Ice::Current&)
{
_database->allocateObjectByType(type, newAllocateObject(this, cb));
}
void
SessionI::releaseObject(const Ice::Identity& id, const Ice::Current&)
{
_database->releaseObject(id, this);
}
void
SessionI::setAllocationTimeout(int timeout, const Ice::Current&)
{
Lock sync(*this);
_allocationTimeout = timeout;
}
void
SessionI::destroy(const Ice::Current& current)
{
set<AllocationRequestPtr> requests;
set<AllocatablePtr> allocations;
{
Lock sync(*this);
if(_destroyed)
{
Ice::ObjectNotExistException ex(__FILE__, __LINE__);
ex.id = current.id;
throw ex;
}
_destroyed = true;
current.adapter->remove(current.id);
if(_traceLevels && _traceLevels->session > 0)
{
Ice::Trace out(_traceLevels->logger, _traceLevels->sessionCat);
out << _prefix << " session `" << _userId << "' destroyed";
}
requests.swap(_requests);
allocations.swap(_allocations);
}
for(set<AllocationRequestPtr>::const_iterator p = requests.begin(); p != requests.end(); ++p)
{
(*p)->cancel(AllocationException("session destroyed"));
}
for(set<AllocatablePtr>::const_iterator q = allocations.begin(); q != allocations.end(); ++q)
{
try
{
(*q)->release(this);
}
catch(const AllocationException&)
{
assert(false);
}
}
}
IceUtil::Time
SessionI::timestamp() const
{
Lock sync(*this);
return _timestamp;
}
int
SessionI::getAllocationTimeout() const
{
Lock sync(*this);
return _allocationTimeout;
}
void
SessionI::addAllocationRequest(const AllocationRequestPtr& request)
{
Lock sync(*this);
_requests.insert(request);
}
void
SessionI::removeAllocationRequest(const AllocationRequestPtr& request)
{
Lock sync(*this);
_requests.erase(request);
}
void
SessionI::addAllocation(const AllocatablePtr& allocatable)
{
Lock sync(*this);
_allocations.insert(allocatable);
}
void
SessionI::removeAllocation(const AllocatablePtr& allocatable)
{
Lock sync(*this);
_allocations.erase(allocatable);
}
ClientSessionI::ClientSessionI(const string& userId,
const DatabasePtr& database,
const Ice::ObjectAdapterPtr& adapter,
const WaitQueuePtr& waitQueue,
const Ice::LocatorRegistryPrx& registry,
int timeout) :
SessionI(userId, "client", database, adapter, waitQueue, registry, timeout)
{
}
ClientSessionManagerI::ClientSessionManagerI(const DatabasePtr& database,
const ReapThreadPtr& reaper,
const WaitQueuePtr& waitQueue,
const Ice::LocatorRegistryPrx& registry,
int timeout) :
_database(database),
_reaper(reaper),
_waitQueue(waitQueue),
_registry(registry),
_timeout(timeout)
{
}
Glacier2::SessionPrx
ClientSessionManagerI::create(const string& userId, const Glacier2::SessionControlPrx&, const Ice::Current& current)
{
//
// We don't add the session to the reaper thread, Glacier2 takes
// care of reaping the session.
//
SessionIPtr session = new ClientSessionI(userId, _database, current.adapter, _waitQueue, _registry, _timeout);
return Glacier2::SessionPrx::uncheckedCast(current.adapter->addWithUUID(session)); // TODO: XXX: category = userid?
}
SessionPrx
ClientSessionManagerI::createLocalSession(const string& userId, const Ice::Current& current)
{
SessionIPtr session = new ClientSessionI(userId, _database, current.adapter, _waitQueue, _registry, _timeout);
SessionPrx proxy = SessionPrx::uncheckedCast(current.adapter->addWithUUID(session));
_reaper->add(new SessionReapable(session, proxy));
return proxy;
}
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