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// **********************************************************************
//
// Copyright (c) 2003-2005 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifdef __sun
#define _POSIX_PTHREAD_SEMANTICS
#endif
#include <Ice/Ice.h>
#include <IceUtil/UUID.h>
#include <Freeze/Evictor.h>
#include <Freeze/Initialize.h>
#include <IceGrid/ServerFactory.h>
#include <IceGrid/ServerI.h>
#include <IceGrid/ServerAdapterI.h>
#include <IceGrid/TraceLevels.h>
#include <IceGrid/DescriptorVisitor.h>
#include <map>
#include <sys/types.h>
#include <sys/stat.h>
#ifdef _WIN32
# include <direct.h>
#else
# include <unistd.h>
# include <dirent.h>
#endif
using namespace std;
using namespace IceGrid;
namespace IceGrid
{
class NodeServerCleaner : public DescriptorVisitor
{
public:
void clean(const ServerPrx&, const ServerDescriptorPtr&);
private:
virtual void visitServerEnd(const ServerWrapper&, const ServerDescriptorPtr&);
virtual bool visitServiceStart(const ServiceWrapper&, const ServiceDescriptorPtr&);
virtual void visitDbEnv(const DbEnvWrapper&, const DbEnvDescriptor&);
ServerPrx _currentServer;
};
};
void
NodeServerCleaner::clean(const ServerPrx& server, const ServerDescriptorPtr& descriptor)
{
_currentServer = server;
ServerWrapper(descriptor).visit(*this);
}
void
NodeServerCleaner::visitServerEnd(const ServerWrapper&, const ServerDescriptorPtr& server)
{
_currentServer->removeConfigFile("config");
_currentServer->destroy();
}
bool
NodeServerCleaner::visitServiceStart(const ServiceWrapper&, const ServiceDescriptorPtr& service)
{
_currentServer->removeConfigFile("config_" + service->name);
return true;
}
void
NodeServerCleaner::visitDbEnv(const DbEnvWrapper&, const DbEnvDescriptor& dbEnv)
{
_currentServer->removeDbEnv(dbEnv, "");
}
ServerFactory::ServerFactory(const Ice::ObjectAdapterPtr& adapter,
const TraceLevelsPtr& traceLevels,
const string& envName,
const ActivatorPtr& activator,
const WaitQueuePtr& waitQueue) :
_adapter(adapter),
_traceLevels(traceLevels),
_activator(activator),
_waitQueue(waitQueue)
{
Ice::PropertiesPtr properties = _adapter->getCommunicator()->getProperties();
_waitTime = properties->getPropertyAsIntWithDefault("IceGrid.Node.WaitTime", 60);
_serversDir = properties->getProperty("IceGrid.Node.Data");
_serversDir = _serversDir + (_serversDir[_serversDir.length() - 1] == '/' ? "" : "/") + "servers/";
//
// Create and install the freeze evictor for server objects.
//
properties->setProperty("Freeze.Evictor." + envName + ".servers.SaveSizeTrigger", "1");
_serverEvictor = Freeze::createEvictor(_adapter, envName, "servers", 0);
_serverEvictor->setSize(10000);
//
// Create and install the freeze evictor for server adapter objects.
//
properties->setProperty("Freeze.Evictor." + envName + ".serveradapters.SaveSizeTrigger", "1");
_serverAdapterEvictor = Freeze::createEvictor(_adapter, envName, "serveradapters", 0);
_serverAdapterEvictor->setSize(10000);
//
// Install the server object factory.
//
_adapter->getCommunicator()->addObjectFactory(this, "::IceGrid::Server");
_adapter->getCommunicator()->addObjectFactory(this, "::IceGrid::ServerAdapter");
//
// Install the evictors.
//
_adapter->addServantLocator(_serverEvictor, "IceGridServer");
_adapter->addServantLocator(_serverAdapterEvictor, "IceGridServerAdapter");
}
//
// Ice::ObjectFactory::create method implementation
//
Ice::ObjectPtr
ServerFactory::create(const string& type)
{
if(type == "::IceGrid::Server")
{
return new ServerI(this, _traceLevels, _activator, _waitTime, _serversDir);
}
else if(type == "::IceGrid::ServerAdapter")
{
return new ServerAdapterI(this, _traceLevels, _waitTime);
}
else
{
assert(false);
return 0; // Keep the compiler happy.
}
}
//
// Ice::ObjectFactory::destroy method implementation
//
void
ServerFactory::destroy()
{
_adapter = 0;
_serverEvictor = 0;
_serverAdapterEvictor = 0;
_traceLevels = 0;
_activator = 0;
}
void
ServerFactory::checkConsistency()
{
try
{
Ice::CommunicatorPtr communicator = _adapter->getCommunicator();
//
// Make sure that all the servers in this node server database are registered with the
// IceGrid server registry. If a server isn't registered with the registry, we remove
// it from the node and also delete any resources associated with it (config files,
// db envs, ...).
//
ServerRegistryPrx serverRegistry = ServerRegistryPrx::checkedCast(
communicator->stringToProxy("IceGrid/ServerRegistry@IceGrid.Registry.Internal"));
Freeze::EvictorIteratorPtr p = _serverEvictor->getIterator("", 50);
while(p->hasNext())
{
ServerPrx server = ServerPrx::uncheckedCast(_adapter->createProxy(p->next()));
ServerDescriptorPtr descriptor = server->getDescriptor();
try
{
if(Ice::proxyIdentityEqual(serverRegistry->findByName(descriptor->name), server))
{
continue;
}
}
catch(const ServerNotExistException&)
{
}
NodeServerCleaner().clean(server, descriptor);
}
//
// Make sure all the adapters in this node adapter database are registered with the
// IceGrid adapter registry. If an adapter isn't registered with the registry, we
// remove it from this node.
//
AdapterRegistryPrx adapterRegistry = AdapterRegistryPrx::checkedCast(
communicator->stringToProxy("IceGrid/AdapterRegistry@IceGrid.Registry.Internal"));
p = _serverAdapterEvictor->getIterator("", 50);
while(p->hasNext())
{
ServerAdapterPrx adapter = ServerAdapterPrx::uncheckedCast(_adapter->createProxy(p->next()));
try
{
if(Ice::proxyIdentityEqual(adapterRegistry->findById(adapter->getId()), adapter))
{
continue;
}
}
catch(const AdapterNotExistException&)
{
}
adapter->destroy();
}
}
catch(const Ice::LocalException& ex)
{
ostringstream os;
os << "couldn't contact the IceGrid registry for the consistency check:\n" << ex;
_traceLevels->logger->warning(os.str());
return;
}
}
//
// Create a new server servant and new server adapter servants from
// the given description.
//
ServerPrx
ServerFactory::createServer(const string& name, const ServerDescriptorPtr& desc)
{
//
// Create the server object.
//
ServerPtr serverI = new ServerI(this, _traceLevels, _activator, _waitTime, _serversDir);
serverI->name = name;
serverI->activation = Manual;
serverI->processRegistered = false;
serverI->descriptor = desc;
string path = _serversDir + name;
#ifdef _WIN32
if(_mkdir(path.c_str()) != 0)
#else
if(mkdir(path.c_str(), 0755) != 0)
#endif
{
DeploymentException ex;
ex.reason = "couldn't create directory " + path + ": " + strerror(getSystemErrno());
throw ex;
}
#ifdef _WIN32
_mkdir(string(path + "/config").c_str());
_mkdir(string(path + "/dbs").c_str());
#else
mkdir(string(path + "/config").c_str(), 0755);
mkdir(string(path + "/dbs").c_str(), 0755);
#endif
Ice::Identity id;
id.category = "IceGridServer";
id.name = name + "-" + IceUtil::generateUUID();
_serverEvictor->add(serverI, id);
if(_traceLevels->server > 0)
{
Ice::Trace out(_traceLevels->logger, _traceLevels->serverCat);
out << "created server `" << name << "'";
}
return ServerPrx::uncheckedCast(_adapter->createProxy(id));
}
//
// Create a new server adapter servant with the given name and server
// and add it the evictor database.
//
ServerAdapterPrx
ServerFactory::createServerAdapter(const string& adapterId, const ServerPrx& server)
{
ServerAdapterPtr adapterI = new ServerAdapterI(this, _traceLevels, _waitTime);
adapterI->id = adapterId;
adapterI->svr = server;
Ice::Identity id;
id.category = "IceGridServerAdapter";
id.name = adapterId + "-" + IceUtil::generateUUID();
_serverAdapterEvictor->add(adapterI, id);
if(_traceLevels->adapter > 0)
{
Ice::Trace out(_traceLevels->logger, _traceLevels->adapterCat);
out << "created server adapter `" << adapterId << "'";
}
return ServerAdapterPrx::uncheckedCast(_adapter->createProxy(id));
}
const WaitQueuePtr&
ServerFactory::getWaitQueue() const
{
return _waitQueue;
}
const Freeze::EvictorPtr&
ServerFactory::getServerEvictor() const
{
return _serverEvictor;
}
const Freeze::EvictorPtr&
ServerFactory::getServerAdapterEvictor() const
{
return _serverAdapterEvictor;
}
void
ServerFactory::destroy(const ServerPtr& server, const Ice::Identity& ident)
{
try
{
_serverEvictor->remove(ident);
if(_traceLevels->server > 0)
{
Ice::Trace out(_traceLevels->logger, _traceLevels->serverCat);
out << "destroyed server `" << server->name << "'";
}
}
catch(const Freeze::DatabaseException& ex)
{
ostringstream os;
os << "couldn't destroy server `" << server->name << "':\n" << ex;
_traceLevels->logger->warning(os.str());
}
catch(const Freeze::EvictorDeactivatedException&)
{
assert(false);
}
string path = _serversDir + server->name;
rmdir(string(path + "/config").c_str());
rmdir(string(path + "/dbs").c_str());
rmdir(path.c_str());
}
void
ServerFactory::destroy(const ServerAdapterPtr& adapter, const Ice::Identity& ident)
{
try
{
_serverAdapterEvictor->remove(ident);
if(_traceLevels->adapter > 0)
{
Ice::Trace out(_traceLevels->logger, _traceLevels->adapterCat);
out << "destroyed server adapter `" << adapter->id << "'";
}
}
catch(const Freeze::DatabaseException& ex)
{
ostringstream os;
os << "couldn't destroy server adapter `" << adapter->id << "':\n" << ex;
_traceLevels->logger->warning(os.str());
}
catch(const Freeze::EvictorDeactivatedException&)
{
assert(false);
}
}
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