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// **********************************************************************
//
// Copyright (c) 2003-2005 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef ICE_GRID_SERVER_ADAPTER_I_H
#define ICE_GRID_SERVER_ADAPTER_I_H
#include <IceUtil/Mutex.h>
#include <IceGrid/Internal.h>
#include <IceUtil/AbstractMutex.h>
namespace IceGrid
{
class TraceLevels;
typedef IceUtil::Handle<TraceLevels> TraceLevelsPtr;
class ServerFactory;
typedef IceUtil::Handle<ServerFactory> ServerFactoryPtr;
class ServerAdapterI : public ServerAdapter, public IceUtil::AbstractMutexI<IceUtil::Mutex>
{
public:
ServerAdapterI(const ServerFactoryPtr&, const TraceLevelsPtr&, Ice::Int waitTime);
virtual ~ServerAdapterI();
virtual std::string getId(const Ice::Current&);
virtual void activate_async(const AMD_Adapter_activatePtr& cb, const Ice::Current&);
virtual Ice::ObjectPrx getDirectProxy(const Ice::Current&) const;
virtual void setDirectProxy(const ::Ice::ObjectPrx&, const ::Ice::Current&);
virtual void destroy(const ::Ice::Current&);
private:
ServerFactoryPtr _factory;
TraceLevelsPtr _traceLevels;
IceUtil::Time _waitTime;
Ice::ObjectPrx _proxy;
};
}
#endif
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