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// **********************************************************************
//
// Copyright (c) 2003-2012 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef ICE_GRID_REPLICA_SESSION_MANAGER_H
#define ICE_GRID_REPLICA_SESSION_MANAGER_H
#include <IceUtil/Handle.h>
#include <IceUtil/Mutex.h>
#include <IceUtil/Monitor.h>
#include <IceGrid/SessionManager.h>
#include <IceGrid/Internal.h>
namespace IceGrid
{
class Database;
typedef IceUtil::Handle<Database> DatabasePtr;
class WellKnownObjectsManager;
typedef IceUtil::Handle<WellKnownObjectsManager> WellKnownObjectsManagerPtr;
class TraceLevels;
typedef IceUtil::Handle<TraceLevels> TraceLevelsPtr;
class ReplicaSessionManager : public IceUtil::Monitor<IceUtil::Mutex>
{
public:
class Thread : public SessionKeepAliveThread<ReplicaSessionPrx>
{
public:
Thread(ReplicaSessionManager& manager, const InternalRegistryPrx& master, const Ice::LoggerPtr& logger) :
SessionKeepAliveThread<ReplicaSessionPrx>(master, logger),
_manager(manager)
{
}
virtual ReplicaSessionPrx
createSession(InternalRegistryPrx& master, IceUtil::Time& timeout)
{
return _manager.createSession(master, timeout);
}
virtual void
destroySession(const ReplicaSessionPrx& session)
{
_manager.destroySession(session);
}
virtual bool
keepAlive(const ReplicaSessionPrx& session)
{
return _manager.keepAlive(session);
}
void registerAllWellKnownObjects();
private:
ReplicaSessionManager& _manager;
};
typedef IceUtil::Handle<Thread> ThreadPtr;
ReplicaSessionManager();
void create(const std::string&, const InternalReplicaInfoPtr&, const DatabasePtr&,
const WellKnownObjectsManagerPtr&, const InternalRegistryPrx&);
void create(const InternalRegistryPrx&);
NodePrxSeq getNodes(const NodePrxSeq&) const;
void destroy();
void registerAllWellKnownObjects();
ReplicaSessionPrx getSession() const { return _thread->getSession(); }
private:
friend class Thread;
bool isDestroyed()
{
Lock sync(*this);
return !_thread;
}
ReplicaSessionPrx createSession(InternalRegistryPrx&, IceUtil::Time&);
ReplicaSessionPrx createSessionImpl(const InternalRegistryPrx&, IceUtil::Time&);
void destroySession(const ReplicaSessionPrx&);
bool keepAlive(const ReplicaSessionPrx&);
ThreadPtr _thread;
std::string _name;
InternalReplicaInfoPtr _info;
InternalRegistryPrx _master;
RegistryPrx _registry;
InternalRegistryPrx _internalRegistry;
DatabaseObserverPrx _observer;
DatabasePtr _database;
WellKnownObjectsManagerPtr _wellKnownObjects;
TraceLevelsPtr _traceLevels;
std::vector<QueryPrx> _queryObjects;
};
}
#endif
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