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//
// Copyright (c) ZeroC, Inc. All rights reserved.
//
#ifndef ICE_GRID_NODECACHE_H
#define ICE_GRID_NODECACHE_H
#include <IceGrid/Cache.h>
#include <IceGrid/Internal.h>
namespace IceGrid
{
class NodeCache;
class NodeSessionI;
class ReplicaCache;
class ServerEntry;
class SessionI;
using ServerEntrySeq = std::vector<std::shared_ptr<ServerEntry>>;
class NodeEntry final
{
public:
NodeEntry(NodeCache&, const std::string&);
void addDescriptor(const std::string&, const NodeDescriptor&);
void removeDescriptor(const std::string&);
void addServer(const std::shared_ptr<ServerEntry>&);
void removeServer(const std::shared_ptr<ServerEntry>&);
void setSession(const std::shared_ptr<NodeSessionI>&);
std::shared_ptr<NodePrx> getProxy() const;
std::shared_ptr<InternalNodeInfo> getInfo() const;
ServerEntrySeq getServers() const;
LoadInfo getLoadInfoAndLoadFactor(const std::string&, float&) const;
std::shared_ptr<NodeSessionI> getSession() const;
std::shared_ptr<Ice::ObjectPrx> getAdminProxy() const;
bool canRemove();
void loadServer(const std::shared_ptr<ServerEntry>&, const ServerInfo&, const std::shared_ptr<SessionI>&,
std::chrono::seconds, bool);
void destroyServer(const std::shared_ptr<ServerEntry>&, const ServerInfo&, std::chrono::seconds, bool);
ServerInfo getServerInfo(const ServerInfo&, const std::shared_ptr<SessionI>&);
std::shared_ptr<InternalServerDescriptor> getInternalServerDescriptor(const ServerInfo&, const std::shared_ptr<SessionI>&);
void checkSession(std::unique_lock<std::mutex>&) const;
void setProxy(const std::shared_ptr<NodePrx>&);
void finishedRegistration();
void finishedRegistration(std::exception_ptr);
private:
std::shared_ptr<NodeEntry> selfRemovingPtr() const;
std::shared_ptr<ServerDescriptor> getServerDescriptor(const ServerInfo&, const std::shared_ptr<SessionI>&);
std::shared_ptr<InternalServerDescriptor> getInternalServerDescriptor(const ServerInfo&) const;
NodeCache& _cache;
const std::string _name;
std::shared_ptr<NodeSessionI> _session;
std::map<std::string, std::shared_ptr<ServerEntry>> _servers;
std::map<std::string, NodeDescriptor> _descriptors;
mutable bool _registering;
mutable std::shared_ptr<NodePrx> _proxy;
mutable std::mutex _mutex;
mutable std::condition_variable _condVar;
// A self removing shared_ptr of 'this' which removes itself from the NodeCache upon destruction
std::weak_ptr<NodeEntry> _selfRemovingPtr;
// The number of self removing shared_ptr deleters left to run.
// Always accessed with the cache mutex locked
int _selfRemovingRefCount;
friend NodeCache;
};
class NodeCache : public CacheByString<NodeEntry>
{
public:
using ValueType = NodeEntry*;
NodeCache(const std::shared_ptr<Ice::Communicator>&, ReplicaCache&, const std::string&);
std::shared_ptr<NodeEntry> get(const std::string&, bool = false) const;
const std::shared_ptr<Ice::Communicator>& getCommunicator() const { return _communicator; }
const std::string& getReplicaName() const { return _replicaName; }
ReplicaCache& getReplicaCache() const { return _replicaCache; }
private:
const std::shared_ptr<Ice::Communicator> _communicator;
const std::string _replicaName;
ReplicaCache& _replicaCache;
};
};
#endif
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