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// **********************************************************************
//
// Copyright (c) 2003-2012 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef ICE_GRID_ALLOCATABLEOBJECTCACHE_H
#define ICE_GRID_ALLOCATABLEOBJECTCACHE_H
#include <IceUtil/Mutex.h>
#include <Ice/CommunicatorF.h>
#include <IceGrid/Cache.h>
#include <IceGrid/Admin.h>
#include <IceGrid/Allocatable.h>
namespace IceGrid
{
class AllocatableObjectCache;
class AllocatableObjectEntry : public Allocatable
{
public:
AllocatableObjectEntry(AllocatableObjectCache&, const ObjectInfo&, const AllocatablePtr&);
Ice::ObjectPrx getProxy() const;
std::string getType() const;
bool canRemove();
virtual void allocated(const SessionIPtr&);
virtual void released(const SessionIPtr&);
virtual bool canTryAllocate();
void destroy();
virtual void checkAllocatable();
private:
AllocatableObjectCache& _cache;
const ObjectInfo _info;
bool _destroyed;
};
typedef IceUtil::Handle<AllocatableObjectEntry> AllocatableObjectEntryPtr;
class ObjectAllocationRequest : public AllocationRequest
{
public:
ObjectAllocationRequest(const SessionIPtr& session) : AllocationRequest(session) { }
virtual void response(const Ice::ObjectPrx&) = 0;
virtual void exception(const AllocationException&) = 0;
private:
virtual void allocated(const AllocatablePtr& allocatable, const SessionIPtr& /*session*/)
{
response(AllocatableObjectEntryPtr::dynamicCast(allocatable)->getProxy());
}
virtual void canceled(const AllocationException& ex)
{
exception(ex);
}
};
typedef IceUtil::Handle<ObjectAllocationRequest> ObjectAllocationRequestPtr;
class AdapterCache;
class AllocatableObjectCache : public Cache<Ice::Identity, AllocatableObjectEntry>
{
public:
AllocatableObjectCache(const Ice::CommunicatorPtr&);
void add(const ObjectInfo&, const AllocatablePtr&);
AllocatableObjectEntryPtr get(const Ice::Identity&) const;
void remove(const Ice::Identity&);
void allocateByType(const std::string&, const ObjectAllocationRequestPtr&);
bool canTryAllocate(const AllocatableObjectEntryPtr&);
const Ice::CommunicatorPtr& getCommunicator() const { return _communicator; }
private:
class TypeEntry
{
public:
TypeEntry();
void add(const AllocatableObjectEntryPtr&);
bool remove(const AllocatableObjectEntryPtr&);
void addAllocationRequest(const ObjectAllocationRequestPtr&);
bool canTryAllocate(const AllocatableObjectEntryPtr&, bool);
const std::vector<AllocatableObjectEntryPtr>& getObjects() const { return _objects; }
private:
std::vector<AllocatableObjectEntryPtr> _objects;
std::list<ObjectAllocationRequestPtr> _requests;
};
const Ice::CommunicatorPtr _communicator;
std::map<std::string, TypeEntry> _types;
std::map<std::string, std::vector<Ice::Identity> > _allocatablesByType;
};
};
#endif
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