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// **********************************************************************
//
// Copyright (c) 2003-2007 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef ICE_GRID_ADMIN_I_H
#define ICE_GRID_ADMIN_I_H
#include <IceGrid/Admin.h>
namespace IceGrid
{
class Database;
typedef IceUtil::Handle<Database> DatabasePtr;
class TraceLevels;
typedef IceUtil::Handle<TraceLevels> TraceLevelsPtr;
class RegistryI;
typedef IceUtil::Handle<RegistryI> RegistryIPtr;
class AdminSessionI;
typedef IceUtil::Handle<AdminSessionI> AdminSessionIPtr;
class AdminI : public Admin, public IceUtil::Mutex
{
public:
AdminI(const DatabasePtr&, const RegistryIPtr&, const AdminSessionIPtr&);
virtual ~AdminI();
virtual void addApplication(const ApplicationDescriptor&, const Ice::Current&);
virtual void syncApplication(const ApplicationDescriptor&, const Ice::Current&);
virtual void updateApplication(const ApplicationUpdateDescriptor&, const Ice::Current&);
virtual void removeApplication(const std::string&, const Ice::Current&);
virtual void instantiateServer(const std::string&, const std::string&, const ServerInstanceDescriptor&,
const Ice::Current&);
virtual void patchApplication_async(const AMD_Admin_patchApplicationPtr&, const std::string&, bool,
const Ice::Current&);
virtual ApplicationInfo getApplicationInfo(const ::std::string&, const Ice::Current&) const;
virtual ApplicationDescriptor getDefaultApplicationDescriptor(const Ice::Current&) const;
virtual Ice::StringSeq getAllApplicationNames(const Ice::Current&) const;
virtual ServerInfo getServerInfo(const ::std::string&, const Ice::Current&) const;
virtual ServerState getServerState(const ::std::string&, const Ice::Current&) const;
virtual Ice::Int getServerPid(const ::std::string&, const Ice::Current&) const;
virtual std::string getServerAdminCategory(const Ice::Current&) const;
virtual Ice::ObjectPrx getServerAdmin(const std::string&, const Ice::Current&) const;
virtual void startServer(const ::std::string&, const Ice::Current&);
virtual void stopServer(const ::std::string&, const Ice::Current&);
virtual void patchServer_async(const AMD_Admin_patchServerPtr&, const ::std::string&, bool, const Ice::Current&);
virtual void sendSignal(const ::std::string&, const ::std::string&, const Ice::Current&);
virtual void writeMessage(const ::std::string&, const ::std::string&, Ice::Int, const Ice::Current&);
virtual Ice::StringSeq getAllServerIds(const Ice::Current&) const;
virtual void enableServer(const ::std::string&, bool, const Ice::Current&);
virtual bool isServerEnabled(const ::std::string&, const Ice::Current&) const;
virtual AdapterInfoSeq getAdapterInfo(const ::std::string&, const ::Ice::Current&) const;
virtual void removeAdapter(const std::string&, const Ice::Current&);
virtual Ice::StringSeq getAllAdapterIds(const ::Ice::Current&) const;
virtual void addObject(const ::Ice::ObjectPrx&, const ::Ice::Current&);
virtual void updateObject(const ::Ice::ObjectPrx&, const ::Ice::Current&);
virtual void addObjectWithType(const ::Ice::ObjectPrx&, const ::std::string&, const ::Ice::Current&);
virtual void removeObject(const ::Ice::Identity&, const ::Ice::Current&);
virtual ObjectInfo getObjectInfo(const Ice::Identity&, const ::Ice::Current&) const;
virtual ObjectInfoSeq getObjectInfosByType(const std::string&, const ::Ice::Current&) const;
virtual ObjectInfoSeq getAllObjectInfos(const std::string&, const ::Ice::Current&) const;
virtual NodeInfo getNodeInfo(const std::string&, const Ice::Current&) const;
virtual bool pingNode(const std::string&, const Ice::Current&) const;
virtual LoadInfo getNodeLoad(const std::string&, const Ice::Current&) const;
virtual void shutdownNode(const std::string&, const Ice::Current&);
virtual std::string getNodeHostname(const std::string&, const Ice::Current&) const;
virtual Ice::StringSeq getAllNodeNames(const ::Ice::Current&) const;
virtual RegistryInfo getRegistryInfo(const std::string&, const Ice::Current&) const;
virtual bool pingRegistry(const std::string&, const Ice::Current&) const;
virtual void shutdownRegistry(const std::string&, const Ice::Current&);
virtual Ice::StringSeq getAllRegistryNames(const ::Ice::Current&) const;
virtual void shutdown(const Ice::Current&);
virtual Ice::SliceChecksumDict getSliceChecksums(const Ice::Current&) const;
private:
void checkIsMaster() const;
const DatabasePtr _database;
const RegistryIPtr _registry;
const TraceLevelsPtr _traceLevels;
const AdminSessionIPtr _session;
};
typedef IceUtil::Handle<AdminI> AdminIPtr;
}
#endif
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