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// **********************************************************************
//
// Copyright (c) 2003-2017 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef ICE_BT_ACCEPTOR_I_H
#define ICE_BT_ACCEPTOR_I_H
#include <Ice/TransceiverF.h>
#include <Ice/Acceptor.h>
#include <IceBT/Config.h>
#include <IceBT/EngineF.h>
#include <IceBT/InstanceF.h>
#include <stack>
namespace IceBT
{
class AcceptorI : public IceInternal::Acceptor, public IceInternal::NativeInfo
{
public:
virtual IceInternal::NativeInfoPtr getNativeInfo();
virtual void close();
virtual IceInternal::EndpointIPtr listen();
virtual IceInternal::TransceiverPtr accept();
virtual std::string protocol() const;
virtual std::string toString() const;
virtual std::string toDetailedString() const;
int effectiveChannel() const;
void newConnection(int);
private:
AcceptorI(const EndpointIPtr&, const InstancePtr&, const std::string&, const std::string&, const std::string&,
const std::string&, int);
virtual ~AcceptorI();
friend class EndpointI;
EndpointIPtr _endpoint;
const InstancePtr _instance;
const std::string _adapterName;
const std::string _addr;
const std::string _uuid;
const std::string _name;
const int _channel;
std::string _path;
IceUtil::Monitor<IceUtil::Mutex> _lock;
std::stack<IceInternal::TransceiverPtr> _transceivers;
};
}
#endif
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