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// **********************************************************************
//
// Copyright (c) 2003-2015 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef ICE_STREAM_TRANSCEIVER_H
#define ICE_STREAM_TRANSCEIVER_H
#include <Ice/ProtocolInstanceF.h>
#include <Ice/Transceiver.h>
#include <Ice/Network.h>
namespace IceInternal
{
class StreamConnector;
class StreamAcceptor;
class StreamTransceiver : public Transceiver, public NativeInfo
{
enum State
{
StateNeedConnect,
StateConnectPending,
StateConnected
};
public:
virtual NativeInfoPtr getNativeInfo();
virtual void setCompletedHandler(SocketOperationCompletedHandler^);
virtual SocketOperation initialize(Buffer&, Buffer&, bool&);
virtual SocketOperation closing(bool, const Ice::LocalException&);
virtual void close();
virtual SocketOperation write(Buffer&);
virtual SocketOperation read(Buffer&, bool&);
virtual bool startWrite(Buffer&);
virtual void finishWrite(Buffer&);
virtual void startRead(Buffer&);
virtual void finishRead(Buffer&, bool&);
virtual std::string protocol() const;
virtual std::string toString() const;
virtual std::string toDetailedString() const;
virtual Ice::ConnectionInfoPtr getInfo() const;
virtual void checkSendSize(const Buffer&);
private:
StreamTransceiver(const ProtocolInstancePtr&, SOCKET, bool);
virtual ~StreamTransceiver();
void connect(const Address&);
bool checkIfErrorOrCompleted(SocketOperation, Windows::Foundation::IAsyncInfo^, int = 0);
friend class StreamConnector;
friend class StreamAcceptor;
const ProtocolInstancePtr _instance;
State _state;
std::string _desc;
Address _connectAddr;
AsyncInfo _read;
AsyncInfo _write;
int _maxSendPacketSize;
int _maxReceivePacketSize;
Windows::Storage::Streams::DataReader^ _reader;
Windows::Storage::Streams::DataWriter^ _writer;
Windows::Foundation::AsyncOperationCompletedHandler<unsigned int>^ _readOperationCompletedHandler;
Windows::Foundation::AsyncOperationCompletedHandler<unsigned int>^ _writeOperationCompletedHandler;
};
}
#endif
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