blob: 19e10fe28068be86e3500c9b1ee6601d439dcc8f (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
|
// **********************************************************************
//
// Copyright (c) 2003-2011 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef ICE_UDP_CONNECTOR_H
#define ICE_UDP_CONNECTOR_H
#include <Ice/TransceiverF.h>
#include <Ice/InstanceF.h>
#include <Ice/Connector.h>
#include <Ice/Protocol.h>
#ifdef _WIN32
# include <winsock2.h>
#else
# include <sys/socket.h> // For struct sockaddr_storage
#endif
namespace IceInternal
{
class UdpConnector : public Connector
{
public:
virtual TransceiverPtr connect();
virtual Ice::Short type() const;
virtual std::string toString() const;
virtual bool operator==(const Connector&) const;
virtual bool operator!=(const Connector&) const;
virtual bool operator<(const Connector&) const;
private:
UdpConnector(const InstancePtr&, const struct sockaddr_storage&, const std::string&, int,
const Ice::ProtocolVersion&, const Ice::EncodingVersion&, const std::string&);
virtual ~UdpConnector();
friend class UdpEndpointI;
const InstancePtr _instance;
struct sockaddr_storage _addr;
const std::string _mcastInterface;
const int _mcastTtl;
const Ice::ProtocolVersion _protocol;
const Ice::EncodingVersion _encoding;
const std::string _connectionId;
};
}
#endif
|