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// **********************************************************************
//
// Copyright (c) 2001
// MutableRealms, Inc.
// Huntsville, AL, USA
//
// All Rights Reserved
//
// **********************************************************************
#ifndef ICE_SSL_CONNECTION_OPENSSL_CLIENT_H
#define ICE_SSL_CONNECTION_OPENSSL_CLIENT_H
#include <openssl/ssl.h>
#include <Ice/Buffer.h>
#include <Ice/SslConnectionOpenSSL.h>
namespace IceSecurity
{
namespace Ssl
{
namespace OpenSSL
{
using namespace Ice;
class ClientConnection : public Connection
{
public:
ClientConnection(SSL*, string&);
virtual ~ClientConnection();
virtual void shutdown();
virtual int init(int timeout = 0);
virtual int read(Buffer&, int);
virtual int write(Buffer&, int);
protected:
virtual void showConnectionInfo();
};
}
}
}
#endif
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