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// **********************************************************************
//
// Copyright (c) 2003-2005 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef ICE_ROUTING_TABLE_H
#define ICE_ROUTING_TABLE_H
#include <IceUtil/Shared.h>
#include <IceUtil/Mutex.h>
#include <Ice/RoutingTableF.h>
#include <Ice/ProxyF.h>
#include <Ice/Identity.h>
namespace Ice
{
struct Identity;
}
namespace IceInternal
{
class RoutingTable : public IceUtil::Shared, public IceUtil::Mutex
{
public:
RoutingTable();
//
// Clear the contents of the routing table.
//
void clear();
//
// Returns false if the Proxy exists already.
//
bool add(const Ice::ObjectPrx&);
private:
std::map<Ice::Identity, Ice::ObjectPrx> _table;
std::map<Ice::Identity, Ice::ObjectPrx>::iterator _tableHint;
};
}
#endif
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