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// **********************************************************************
//
// Copyright (c) 2002
// MutableRealms, Inc.
// Huntsville, AL, USA
//
// All Rights Reserved
//
// **********************************************************************
#ifndef ICE_PROTOCOL_H
#define ICE_PROTOCOL_H
#include <Ice/Config.h>
namespace IceInternal
{
//
// Size of the Ice protocol header
//
// Protocol version (Byte)
// Encoding version (Byte)
// Message type (Byte)
// Message size (Int)
//
const ::Ice::Int headerSize = 7;
//
// Size of the Ice encapsulation header
//
// Encoding version (Byte)
// Encapsulation length (Int)
//
const ::Ice::Int encapsHeaderSize = 5;
//
// The current Ice protocol and encoding version
//
const ::Ice::Byte protocolVersion = 0;
const ::Ice::Byte encodingVersion = 0;
//
// The Ice protocol message types
//
const ::Ice::Byte requestMsg = 0;
const ::Ice::Byte requestBatchMsg = 1;
const ::Ice::Byte replyMsg = 2;
const ::Ice::Byte closeConnectionMsg = 3;
}
#endif
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