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// **********************************************************************
//
// Copyright (c) 2003-2010 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
//
// Generated by makeprops.py from file ..\config\PropertyNames.xml, Mon May 09 07:39:43 2011
// IMPORTANT: Do not edit this file -- any edits made here will be lost!
#ifndef ICE_INTERNAL_PropertyNames_H
#define ICE_INTERNAL_PropertyNames_H
#include <Ice/Config.h>
namespace IceInternal
{
struct Property
{
const char* pattern;
bool deprecated;
const char* deprecatedBy;
Property(const char* n, bool d, const char* b) :
pattern(n),
deprecated(d),
deprecatedBy(b)
{
}
Property() :
pattern(0),
deprecated(false),
deprecatedBy(0)
{
}
};
struct PropertyArray
{
const Property* properties;
const int length;
PropertyArray(const Property* p, int len) :
properties(p),
length(len)
{
}
};
class PropertyNames
{
public:
static const PropertyArray IceProps;
static const PropertyArray IceBoxProps;
static const PropertyArray IceBoxAdminProps;
static const PropertyArray IceGridAdminProps;
static const PropertyArray IceGridProps;
static const PropertyArray IcePatch2Props;
static const PropertyArray IcePatch2ClientProps;
static const PropertyArray IceSSLProps;
static const PropertyArray IceStormAdminProps;
static const PropertyArray Glacier2Props;
static const PropertyArray FreezeProps;
static const PropertyArray validProps[];
static const char * clPropNames[];
};
}
#endif
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