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// **********************************************************************
//
// Copyright (c) 2003-2015 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef ICE_OBJECT_FACTORY_MANAGER_H
#define ICE_OBJECT_FACTORY_MANAGER_H
#include <IceUtil/Shared.h>
#include <IceUtil/Mutex.h>
#include <Ice/ObjectFactoryManagerF.h>
#include <Ice/ObjectFactory.h>
namespace IceInternal
{
class ObjectFactoryManager : public ::IceUtil::Shared, public ::IceUtil::Mutex
{
public:
void add(const ICE_OBJECT_FACTORY&, const std::string&);
ICE_OBJECT_FACTORY find(const std::string&) const;
typedef std::map<std::string, ICE_OBJECT_FACTORY> FactoryMap;
void remove(const std::string&);
private:
ObjectFactoryManager();
void destroy();
friend class Instance;
FactoryMap _factoryMap;
mutable FactoryMap::iterator _factoryMapHint;
};
}
#endif
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