1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
|
// **********************************************************************
//
// Copyright (c) 2003-2008 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef ICE_LOCATOR_INFO_H
#define ICE_LOCATOR_INFO_H
#include <IceUtil/Shared.h>
#include <IceUtil/Mutex.h>
#include <IceUtil/Time.h>
#include <Ice/LocatorInfoF.h>
#include <Ice/LocatorF.h>
#include <Ice/ProxyF.h>
#include <Ice/EndpointIF.h>
namespace IceInternal
{
class LocatorManager : public IceUtil::Shared, public IceUtil::Mutex
{
public:
LocatorManager();
void destroy();
//
// Returns locator info for a given locator. Automatically creates
// the locator info if it doesn't exist yet.
//
LocatorInfoPtr get(const Ice::LocatorPrx&);
private:
std::map<Ice::LocatorPrx, LocatorInfoPtr> _table;
std::map<Ice::LocatorPrx, LocatorInfoPtr>::iterator _tableHint;
std::map<Ice::Identity, LocatorTablePtr> _locatorTables;
};
class LocatorTable : public IceUtil::Shared, public IceUtil::Mutex
{
public:
LocatorTable();
void clear();
bool getAdapterEndpoints(const std::string&, int, ::std::vector<EndpointIPtr>&);
void addAdapterEndpoints(const std::string&, const ::std::vector<EndpointIPtr>&);
::std::vector<EndpointIPtr> removeAdapterEndpoints(const std::string&);
bool getProxy(const Ice::Identity&, int, Ice::ObjectPrx&);
void addProxy(const Ice::Identity&, const Ice::ObjectPrx&);
Ice::ObjectPrx removeProxy(const Ice::Identity&);
private:
bool checkTTL(const IceUtil::Time&, int) const;
std::map<std::string, std::pair<IceUtil::Time, std::vector<EndpointIPtr> > > _adapterEndpointsMap;
std::map<Ice::Identity, std::pair<IceUtil::Time, Ice::ObjectPrx> > _objectMap;
};
class LocatorInfo : public IceUtil::Shared, public IceUtil::Mutex
{
public:
class GetEndpointsCallback : virtual public IceUtil::Shared
{
public:
virtual void setEndpoints(const std::vector<EndpointIPtr>&, bool) = 0;
virtual void setException(const Ice::LocalException&) = 0;
};
typedef IceUtil::Handle<GetEndpointsCallback> GetEndpointsCallbackPtr;
LocatorInfo(const Ice::LocatorPrx&, const LocatorTablePtr&);
void destroy();
bool operator==(const LocatorInfo&) const;
bool operator!=(const LocatorInfo&) const;
bool operator<(const LocatorInfo&) const;
Ice::LocatorPrx getLocator() const;
Ice::LocatorRegistryPrx getLocatorRegistry();
std::vector<EndpointIPtr> getEndpoints(const ReferencePtr&, int, bool&);
void getEndpoints(const ReferencePtr&, int, const GetEndpointsCallbackPtr&);
void clearCache(const ReferencePtr&);
void clearObjectCache(const ReferencePtr&);
//
// The following methods need to be public for access by AMI callbacks.
//
void getEndpointsException(const ReferencePtr&, const Ice::Exception&);
void getWellKnownObjectEndpoints(const ReferencePtr&, const Ice::ObjectPrx&, int, bool,
const GetEndpointsCallbackPtr&);
void getEndpointsException(const ReferencePtr&, const Ice::Exception&, const GetEndpointsCallbackPtr&);
void getEndpointsTrace(const ReferencePtr&, const std::vector<EndpointIPtr>&, bool);
private:
void trace(const std::string&, const ReferencePtr&, const std::vector<EndpointIPtr>&);
const Ice::LocatorPrx _locator;
Ice::LocatorRegistryPrx _locatorRegistry;
const LocatorTablePtr _table;
};
}
#endif
|