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// **********************************************************************
//
// Copyright (c) 2001
// Mutable Realms, Inc.
// Huntsville, AL, USA
//
// All Rights Reserved
//
// **********************************************************************
#ifndef ICE_LOCATOR_INFO_H
#define ICE_LOCATOR_INFO_H
#include <IceUtil/Shared.h>
#include <IceUtil/Mutex.h>
#include <Ice/Locator.h>
#include <Ice/LocatorInfoF.h>
#include <Ice/LocatorF.h>
#include <Ice/ProxyF.h>
#include <Ice/EndpointF.h>
namespace IceInternal
{
class LocatorManager : public ::IceUtil::Shared, public ::IceUtil::Mutex
{
public:
LocatorManager();
void destroy();
//
// Returns locator info for a given locator. Automatically creates
// the locator info if it doesn't exist yet.
//
LocatorInfoPtr get(const ::Ice::LocatorPrx&);
private:
std::map< ::Ice::LocatorPrx, LocatorInfoPtr> _table;
std::map< ::Ice::LocatorPrx, LocatorInfoPtr>::iterator _tableHint;
std::map< ::Ice::Identity, LocatorAdapterTablePtr> _adapterTables;
};
class LocatorAdapterTable : public ::IceUtil::Shared, public ::IceUtil::Mutex
{
public:
LocatorAdapterTable();
void clear();
bool get(const std::string&, ::std::vector<EndpointPtr>&) const;
void add(const std::string&, const ::std::vector<EndpointPtr>&);
::std::vector<EndpointPtr> remove(const std::string&);
private:
std::map<std::string, std::vector<EndpointPtr> > _adapterEndpointsMap;
};
class LocatorInfo : public ::IceUtil::Shared, public ::IceUtil::Mutex
{
public:
LocatorInfo(const ::Ice::LocatorPrx&, const LocatorAdapterTablePtr&);
void destroy();
bool operator==(const LocatorInfo&) const;
bool operator!=(const LocatorInfo&) const;
bool operator<(const LocatorInfo&) const;
::Ice::LocatorPrx getLocator() const;
::Ice::LocatorRegistryPrx getLocatorRegistry();
std::vector<EndpointPtr> getEndpoints(const ReferencePtr&, bool&);
void clearCache(const ReferencePtr&);
private:
::Ice::LocatorPrx _locator; // Immutable.
::Ice::LocatorRegistryPrx _locatorRegistry;
LocatorAdapterTablePtr _adapterTable; // Immutable.
};
}
#endif
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