blob: 76d3f92090bc75b68ff673f2c57a9eb25d6ccdf0 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
|
// **********************************************************************
//
// Copyright (c) 2003-2004 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef ICE_INSTANCE_H
#define ICE_INSTANCE_H
#include <IceUtil/Shared.h>
#include <IceUtil/Mutex.h>
#include <IceUtil/RecMutex.h>
#include <Ice/InstanceF.h>
#include <Ice/CommunicatorF.h>
#include <Ice/PropertiesF.h>
#include <Ice/LoggerF.h>
#include <Ice/StatsF.h>
#include <Ice/TraceLevelsF.h>
#include <Ice/DefaultsAndOverridesF.h>
#include <Ice/RouterInfoF.h>
#include <Ice/LocatorInfoF.h>
#include <Ice/ReferenceFactoryF.h>
#include <Ice/ProxyFactoryF.h>
#include <Ice/ThreadPoolF.h>
#include <Ice/ConnectionFactoryF.h>
#include <Ice/ConnectionMonitorF.h>
#include <Ice/ObjectFactoryManagerF.h>
#include <Ice/ObjectAdapterFactoryF.h>
#include <Ice/EndpointFactoryManagerF.h>
#include <Ice/DynamicLibraryF.h>
#include <Ice/PluginF.h>
#include <list>
namespace Ice
{
class CommunicatorI;
}
namespace IceInternal
{
class Instance : public IceUtil::Shared, public IceUtil::RecMutex
{
public:
Ice::PropertiesPtr properties() const;
Ice::LoggerPtr logger() const;
void logger(const Ice::LoggerPtr&);
Ice::StatsPtr stats() const;
void stats(const Ice::StatsPtr&);
TraceLevelsPtr traceLevels() const;
DefaultsAndOverridesPtr defaultsAndOverrides() const;
RouterManagerPtr routerManager() const;
LocatorManagerPtr locatorManager() const;
ReferenceFactoryPtr referenceFactory() const;
ProxyFactoryPtr proxyFactory() const;
OutgoingConnectionFactoryPtr outgoingConnectionFactory() const;
ConnectionMonitorPtr connectionMonitor() const;
ObjectFactoryManagerPtr servantFactoryManager() const;
ObjectAdapterFactoryPtr objectAdapterFactory() const;
ThreadPoolPtr clientThreadPool();
ThreadPoolPtr serverThreadPool();
bool threadPerConnection() const;
size_t threadPerConnectionStackSize() const;
EndpointFactoryManagerPtr endpointFactoryManager() const;
DynamicLibraryListPtr dynamicLibraryList() const;
Ice::PluginManagerPtr pluginManager() const;
size_t messageSizeMax() const;
Ice::Int connectionIdleTime() const;
void flushBatchRequests();
void setDefaultContext(const ::Ice::Context&);
const ::Ice::Context& getDefaultContext() const;
private:
Instance(const Ice::CommunicatorPtr&, const Ice::PropertiesPtr&);
virtual ~Instance();
void finishSetup(int&, char*[]);
void destroy();
friend class Ice::CommunicatorI;
bool _destroyed;
const Ice::PropertiesPtr _properties; // Immutable, not reset by destroy().
Ice::LoggerPtr _logger; // Not reset by destroy().
Ice::StatsPtr _stats; // Not reset by destroy().
const TraceLevelsPtr _traceLevels; // Immutable, not reset by destroy().
const DefaultsAndOverridesPtr _defaultsAndOverrides; // Immutable, not reset by destroy().
const size_t _messageSizeMax; // Immutable, not reset by destroy().
const Ice::Int _connectionIdleTime; // Immutable, not reset by destroy().
RouterManagerPtr _routerManager;
LocatorManagerPtr _locatorManager;
ReferenceFactoryPtr _referenceFactory;
ProxyFactoryPtr _proxyFactory;
OutgoingConnectionFactoryPtr _outgoingConnectionFactory;
ConnectionMonitorPtr _connectionMonitor;
ObjectFactoryManagerPtr _servantFactoryManager;
ObjectAdapterFactoryPtr _objectAdapterFactory;
ThreadPoolPtr _clientThreadPool;
ThreadPoolPtr _serverThreadPool;
const bool _threadPerConnection;
const size_t _threadPerConnectionStackSize;
EndpointFactoryManagerPtr _endpointFactoryManager;
DynamicLibraryListPtr _dynamicLibraryList;
Ice::PluginManagerPtr _pluginManager;
Ice::Context _defaultContext;
};
}
#endif
|