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// **********************************************************************
//
// Copyright (c) 2003-2009 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef ICE_IMPLICIT_CONTEXT_I_H
#define ICE_IMPLICIT_CONTEXT_I_H
#include <Ice/ImplicitContext.h>
namespace Ice
{
//
// The base class for all ImplicitContext implementations
//
class ImplicitContextI : public ImplicitContext
{
public:
static ImplicitContextI* create(const std::string&);
#ifdef _WIN32
static void cleanupThread();
#endif
//
// Marshals the underlying context plus the given context
// (entries in the given context overwrite entries in
// the underlying context)
//
virtual void write(const Context&, ::IceInternal::BasicStream*) const = 0;
//
// Combines the underlying context plus the given context
// (entries in the given context overwrite entries in
// the underlying context)
//
virtual void combine(const Context&, Context&) const = 0;
};
typedef IceInternal::Handle<ImplicitContextI> ImplicitContextIPtr;
}
#endif
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