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// **********************************************************************
//
// Copyright (c) 2001
// Mutable Realms, Inc.
// Huntsville, AL, USA
//
// All Rights Reserved
//
// **********************************************************************
#include <Ice/IdentityUtil.h>
using namespace std;
using namespace Ice;
using namespace IceInternal;
ostream&
Ice::operator<<(ostream& out, const Identity& ident)
{
return out << identityToString(ident);
}
Identity
Ice::stringToIdentity(const string& s)
{
Identity ident;
string::size_type pos = s.find_first_of("/");
if(pos != string::npos)
{
ident.category = s.substr(0, pos);
ident.name = s.substr(pos + 1);
}
else
{
ident.name = s;
}
return ident;
}
string
Ice::identityToString(const Identity& ident)
{
if(ident.category.empty())
{
return ident.name;
}
else
{
return ident.category + '/' + ident.name;
}
}
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