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// **********************************************************************
//
// Copyright (c) 2002
// Mutable Realms, Inc.
// Huntsville, AL, USA
//
// All Rights Reserved
//
// **********************************************************************
#ifndef ICE_EVENT_HANDLER_F_H
#define ICE_EVENT_HANDLER_F_H
#include <Ice/Handle.h>
namespace IceInternal
{
class EventHandler;
void incRef(EventHandler*);
void decRef(EventHandler*);
typedef Handle<EventHandler> EventHandlerPtr;
}
#endif
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