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// **********************************************************************
//
// Copyright (c) 2003-2013 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#include <Ice/DispatchInterceptor.h>
#include <Ice/IncomingRequest.h>
#include <Ice/Direct.h>
#include <Ice/LocalException.h>
using namespace Ice;
using namespace IceInternal;
DispatchStatus
Ice::DispatchInterceptor::__dispatch(IceInternal::Incoming& in, const Current& /*current*/)
{
try
{
IncomingRequest request(in);
DispatchStatus status = dispatch(request);
if(status != DispatchAsync)
{
//
// Make sure 'in' owns the connection etc.
//
in.killAsync();
}
return status;
}
catch(const ResponseSentException&)
{
return DispatchAsync;
}
catch(...)
{
try
{
in.killAsync();
}
catch(const ResponseSentException&)
{
return DispatchAsync;
}
throw;
}
}
DispatchStatus
Ice::DispatchInterceptor::__collocDispatch(Direct& request)
{
//
// Should only return DispatchOK or DispatchUserException
//
return dispatch(request);
}
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