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// **********************************************************************
//
// Copyright (c) 2003-2010 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#include <Ice/ImplicitContextI.h>
#include <Ice/Service.h>
extern "C" BOOL WINAPI _CRT_INIT(HINSTANCE, DWORD, LPVOID);
extern "C"
{
BOOL WINAPI
#ifdef __BCPLUSPLUS__
DllMain(HINSTANCE hDLL, DWORD reason, LPVOID reserved)
{
#else
ice_DLL_Main(HINSTANCE hDLL, DWORD reason, LPVOID reserved)
{
//
// During ATTACH, we must call _CRT_INIT first.
//
if(reason == DLL_PROCESS_ATTACH || reason == DLL_THREAD_ATTACH)
{
if(!_CRT_INIT(hDLL, reason, reserved))
{
return FALSE;
}
}
#endif
if(reason == DLL_PROCESS_ATTACH)
{
Ice::Service::setModuleHandle(hDLL);
}
else if(reason == DLL_THREAD_DETACH)
{
Ice::ImplicitContextI::cleanupThread();
}
#ifndef __BCPLUSPLUS__
//
// During DETACH, we must call _CRT_INIT last.
//
if(reason == DLL_PROCESS_DETACH || reason == DLL_THREAD_DETACH)
{
if(!_CRT_INIT(hDLL, reason, reserved))
{
return FALSE;
}
}
#endif
return TRUE;
}
}
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