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// **********************************************************************
//
// Copyright (c) 2003-2009 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef ICE_CONNECTION_REQUEST_HANDLER_H
#define ICE_CONNECTION_REQUEST_HANDLER_H
#include <Ice/RequestHandler.h>
#include <Ice/ReferenceF.h>
#include <Ice/ProxyF.h>
namespace IceInternal
{
class ConnectionRequestHandler : public RequestHandler
{
public:
ConnectionRequestHandler(const ReferencePtr&, const Ice::ObjectPrx&);
ConnectionRequestHandler(const ReferencePtr&, const Ice::ConnectionIPtr&, bool);
virtual void prepareBatchRequest(BasicStream*);
virtual void finishBatchRequest(BasicStream*);
virtual void abortBatchRequest();
virtual Ice::ConnectionI* sendRequest(Outgoing*);
virtual AsyncStatus sendAsyncRequest(const OutgoingAsyncPtr&);
virtual bool flushBatchRequests(BatchOutgoing*);
virtual AsyncStatus flushAsyncBatchRequests(const BatchOutgoingAsyncPtr&);
virtual Ice::ConnectionIPtr getConnection(bool);
private:
Ice::ConnectionIPtr _connection;
bool _compress;
};
}
#endif
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