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// **********************************************************************
//
// Copyright (c) 2003-2011 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#include <Ice/ConnectionRequestHandler.h>
#include <Ice/Proxy.h>
#include <Ice/Reference.h>
#include <Ice/ConnectionI.h>
#include <Ice/RouterInfo.h>
#include <Ice/Outgoing.h>
#include <Ice/OutgoingAsync.h>
using namespace std;
using namespace IceInternal;
ConnectionRequestHandler::ConnectionRequestHandler(const ReferencePtr& reference, const Ice::ObjectPrx& proxy) :
RequestHandler(reference)
{
// COMPILERFIX: Without the catch/rethrow C++Builder 2007 can get access violations.
#ifdef __BCPLUSPLUS__
try
{
#endif
_connection = _reference->getConnection(_compress);
#ifdef __BCPLUSPLUS__
}
catch(const Ice::LocalException&)
{
throw;
}
#endif
RouterInfoPtr ri = reference->getRouterInfo();
if(ri)
{
ri->addProxy(proxy);
}
}
ConnectionRequestHandler::ConnectionRequestHandler(const ReferencePtr& reference,
const Ice::ConnectionIPtr& connection,
bool compress) :
RequestHandler(reference),
_connection(connection),
_compress(compress)
{
}
void
ConnectionRequestHandler::prepareBatchRequest(BasicStream* out)
{
_connection->prepareBatchRequest(out);
}
void
ConnectionRequestHandler::finishBatchRequest(BasicStream* out)
{
_connection->finishBatchRequest(out, _compress);
}
void
ConnectionRequestHandler::abortBatchRequest()
{
_connection->abortBatchRequest();
}
Ice::ConnectionI*
ConnectionRequestHandler::sendRequest(Outgoing* out)
{
if(!_connection->sendRequest(out, _compress, _response) || _response)
{
return _connection.get(); // The request has been sent or we're expecting a response.
}
else
{
return 0; // The request hasn't been sent yet.
}
}
AsyncStatus
ConnectionRequestHandler::sendAsyncRequest(const OutgoingAsyncPtr& out)
{
return _connection->sendAsyncRequest(out, _compress, _response);
}
bool
ConnectionRequestHandler::flushBatchRequests(BatchOutgoing* out)
{
return _connection->flushBatchRequests(out);
}
AsyncStatus
ConnectionRequestHandler::flushAsyncBatchRequests(const BatchOutgoingAsyncPtr& out)
{
return _connection->flushAsyncBatchRequests(out);
}
Ice::ConnectionIPtr
ConnectionRequestHandler::getConnection(bool wait)
{
return _connection;
}
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