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|
// **********************************************************************
//
// Copyright (c) 2001
// Mutable Realms, Inc.
// Huntsville, AL, USA
//
// All Rights Reserved
//
// **********************************************************************
#include <Ice/Connection.h>
#include <Ice/Instance.h>
#include <Ice/LoggerUtil.h>
#include <Ice/Properties.h>
#include <Ice/TraceUtil.h>
#include <Ice/DefaultsAndOverrides.h>
#include <Ice/Transceiver.h>
#include <Ice/ThreadPool.h>
#include <Ice/ObjectAdapter.h>
#include <Ice/Endpoint.h>
#include <Ice/Outgoing.h>
#include <Ice/Incoming.h>
#include <Ice/LocalException.h>
#include <Ice/Protocol.h>
#include <bzlib.h>
using namespace std;
using namespace Ice;
using namespace IceInternal;
void IceInternal::incRef(Connection* p) { p->__incRef(); }
void IceInternal::decRef(Connection* p) { p->__decRef(); }
bool
IceInternal::Connection::destroyed() const
{
IceUtil::RecMutex::Lock sync(*this);
return _state >= StateClosing;
}
void
IceInternal::Connection::validate()
{
IceUtil::RecMutex::Lock sync(*this);
if(_endpoint->datagram())
{
//
// Datagram connections are always implicitly validated.
//
return;
}
try
{
if(_adapter)
{
//
// Incoming connections play the active role with respect to
// connection validation.
//
BasicStream os(_instance);
os.write(protocolVersion);
os.write(encodingVersion);
os.write(validateConnectionMsg);
os.write(headerSize); // Message size.
os.i = os.b.begin();
traceHeader("sending validate connection", os, _logger, _traceLevels);
_transceiver->write(os, _endpoint->timeout());
}
else
{
//
// Outgoing connection play the passive role with respect to
// connection validation.
//
BasicStream is(_instance);
is.b.resize(headerSize);
is.i = is.b.begin();
_transceiver->read(is, _endpoint->timeout());
assert(is.i == is.b.end());
int pos = is.i - is.b.begin();
assert(pos >= headerSize);
is.i = is.b.begin();
Byte protVer;
is.read(protVer);
if(protVer != protocolVersion)
{
throw UnsupportedProtocolException(__FILE__, __LINE__);
}
Byte encVer;
is.read(encVer);
if(encVer != encodingVersion)
{
throw UnsupportedEncodingException(__FILE__, __LINE__);
}
Byte messageType;
is.read(messageType);
if(messageType != validateConnectionMsg)
{
throw ConnectionNotValidatedException(__FILE__, __LINE__);
}
Int size;
is.read(size);
if(size != headerSize)
{
throw IllegalMessageSizeException(__FILE__, __LINE__);
}
traceHeader("received validate connection", is, _logger, _traceLevels);
}
}
catch(const LocalException& ex)
{
setState(StateClosed, ex);
assert(_exception.get());
_exception->ice_throw();
}
}
void
IceInternal::Connection::hold()
{
IceUtil::RecMutex::Lock sync(*this);
setState(StateHolding);
}
void
IceInternal::Connection::activate()
{
IceUtil::RecMutex::Lock sync(*this);
setState(StateActive);
}
void
IceInternal::Connection::incUsageCount()
{
IceUtil::RecMutex::Lock sync(*this);
assert(_usageCount >= 0);
++_usageCount;
}
void
IceInternal::Connection::decUsageCount()
{
IceUtil::RecMutex::Lock sync(*this);
assert(_usageCount > 0);
--_usageCount;
if(_usageCount == 0 && !_adapter)
{
assert(_requests.empty());
setState(StateClosing, CloseConnectionException(__FILE__, __LINE__));
}
}
void
IceInternal::Connection::prepareRequest(Outgoing* out)
{
BasicStream* os = out->os();
os->write(protocolVersion);
os->write(encodingVersion);
os->write(requestMsg);
os->write(Int(0)); // Message size (placeholder).
os->write(Int(0)); // Request ID (placeholder).
}
void
IceInternal::Connection::sendRequest(Outgoing* out, bool oneway, bool comp)
{
IceUtil::RecMutex::Lock sync(*this);
if(_exception.get())
{
_exception->ice_throw();
}
assert(_state < StateClosing);
Int requestId;
try
{
BasicStream* os = out->os();
//
// Fill in the request ID.
//
if(!_endpoint->datagram() && !oneway)
{
requestId = _nextRequestId++;
if(requestId <= 0)
{
_nextRequestId = 1;
requestId = _nextRequestId++;
}
const Byte* p;
p = reinterpret_cast<const Byte*>(&requestId);
copy(p, p + sizeof(Int), os->b.begin() + headerSize);
}
if(os->b.size() < 100) // Don't compress if message size is smaller than 100 bytes.
{
comp = false;
}
else
{
if(_defaultsAndOverrides->overrideComppress)
{
comp = _defaultsAndOverrides->overrideComppressValue;
}
}
if(comp)
{
//
// Change message type.
//
os->b[2] = compressedRequestMsg;
//
// Do compression.
//
BasicStream cstream(_instance);
compress(*os, cstream);
//
// Send the request.
//
os->i = os->b.begin();
traceRequest("sending compressed request", *os, _logger, _traceLevels);
cstream.i = cstream.b.begin();
_transceiver->write(cstream, _endpoint->timeout());
}
else
{
//
// No compression, just fill in the message size.
//
const Byte* p;
Int sz = os->b.size();
p = reinterpret_cast<const Byte*>(&sz);
copy(p, p + sizeof(Int), os->b.begin() + 3);
//
// Send the request.
//
os->i = os->b.begin();
traceRequest("sending request", *os, _logger, _traceLevels);
_transceiver->write(*os, _endpoint->timeout());
}
}
catch(const LocalException& ex)
{
setState(StateClosed, ex);
assert(_exception.get());
_exception->ice_throw();
}
//
// Only add to the request map if there was no exception, and if
// the operation is not oneway.
//
if(!_endpoint->datagram() && !oneway)
{
_requestsHint = _requests.insert(_requests.end(), make_pair(requestId, out));
}
}
void
IceInternal::Connection::prepareBatchRequest(Outgoing* out)
{
lock();
if(_exception.get())
{
unlock();
_exception->ice_throw();
}
assert(_state < StateClosing);
//
// The Connection now belongs to `out', until finishBatchRequest()
// is called.
//
if(_batchStream.b.empty())
{
_batchStream.write(protocolVersion);
_batchStream.write(encodingVersion);
_batchStream.write(requestBatchMsg);
_batchStream.write(Int(0)); // Message size (placeholder).
}
//
// Give the batch stream to `out', until finishBatchRequest() is
// called.
//
_batchStream.swap(*out->os());
}
void
IceInternal::Connection::finishBatchRequest(Outgoing* out)
{
if(_exception.get())
{
unlock();
_exception->ice_throw();
}
assert(_state < StateClosing);
_batchStream.swap(*out->os()); // Get the batch stream back.
unlock(); // Give the Connection back.
}
void
IceInternal::Connection::abortBatchRequest()
{
setState(StateClosed, AbortBatchRequestException(__FILE__, __LINE__));
unlock(); // Give the Connection back.
}
void
IceInternal::Connection::flushBatchRequest(bool comp)
{
IceUtil::RecMutex::Lock sync(*this);
if(_exception.get())
{
_exception->ice_throw();
}
assert(_state < StateClosing);
try
{
if(_batchStream.b.empty())
{
return; // Nothing to send.
}
_batchStream.i = _batchStream.b.begin();
if(_batchStream.b.size() < 100) // Don't compress if message size is smaller than 100 bytes.
{
comp = false;
}
else
{
if(_defaultsAndOverrides->overrideComppress)
{
comp = _defaultsAndOverrides->overrideComppressValue;
}
}
if(comp)
{
//
// Change message type.
//
_batchStream.b[2] = compressedRequestBatchMsg;
//
// Do compression.
//
BasicStream cstream(_instance);
compress(_batchStream, cstream);
//
// Send the batch request.
//
_batchStream.i = _batchStream.b.begin();
traceBatchRequest("sending compressed batch request", _batchStream, _logger, _traceLevels);
cstream.i = cstream.b.begin();
_transceiver->write(cstream, _endpoint->timeout());
}
else
{
//
// No compression, just fill in the message size.
//
const Byte* p;
Int sz = _batchStream.b.size();
p = reinterpret_cast<const Byte*>(&sz);
copy(p, p + sizeof(Int), _batchStream.b.begin() + 3);
//
// Send the batch request.
//
_batchStream.i = _batchStream.b.begin();
traceBatchRequest("sending batch request", _batchStream, _logger, _traceLevels);
_transceiver->write(_batchStream, _endpoint->timeout());
}
//
// Reset _batchStream so that new batch messages can be sent.
//
BasicStream dummy(_instance);
_batchStream.swap(dummy);
assert(_batchStream.b.empty());
}
catch(const LocalException& ex)
{
setState(StateClosed, ex);
assert(_exception.get());
_exception->ice_throw();
}
}
int
IceInternal::Connection::timeout() const
{
// No mutex protection necessary, _endpoint is immutable.
return _endpoint->timeout();
}
EndpointPtr
IceInternal::Connection::endpoint() const
{
// No mutex protection necessary, _endpoint is immutable.
return _endpoint;
}
void
IceInternal::Connection::setAdapter(const ObjectAdapterPtr& adapter)
{
IceUtil::RecMutex::Lock sync(*this);
//
// We are registered with a thread pool in active and closing
// mode. However, we only change subscription if we're in active
// mode, and thus ignore closing mode here.
//
if(_state == StateActive)
{
if(adapter && !_adapter)
{
//
// Client is now server.
//
unregisterWithPool();
}
if(!adapter && _adapter)
{
//
// Server is now client.
//
unregisterWithPool();
}
}
_adapter = adapter;
}
ObjectAdapterPtr
IceInternal::Connection::getAdapter() const
{
IceUtil::RecMutex::Lock sync(*this);
return _adapter;
}
bool
IceInternal::Connection::readable() const
{
return true;
}
void
IceInternal::Connection::read(BasicStream& stream)
{
_transceiver->read(stream, 0);
}
void
IceInternal::Connection::message(BasicStream& stream, const ThreadPoolPtr& threadPool)
{
bool invoke = false;
bool comp = false;
bool batch = false;
{
IceUtil::RecMutex::Lock sync(*this);
threadPool->promoteFollower();
if(_state == StateClosed)
{
IceUtil::ThreadControl::yield();
return;
}
Byte messageType;
try
{
assert(stream.i == stream.b.end());
stream.i = stream.b.begin() + 2;
stream.read(messageType);
//
// Uncompress if necessary.
//
if(messageType == compressedRequestMsg ||
messageType == compressedRequestBatchMsg ||
messageType == compressedReplyMsg)
{
BasicStream ustream(_instance);
uncompress(stream, ustream);
stream.b.swap(ustream.b);
comp = true;
}
stream.i = stream.b.begin() + headerSize;
switch(messageType)
{
case requestMsg:
{
if(_state == StateClosing)
{
traceRequest("received request during closing\n"
"(ignored by server, client will retry)",
stream, _logger, _traceLevels);
}
else
{
traceRequest("received request", stream, _logger, _traceLevels);
invoke = true;
}
break;
}
case compressedRequestMsg:
{
if(_state == StateClosing)
{
traceRequest("received compressed request during closing\n"
"(ignored by server, client will retry)",
stream, _logger, _traceLevels);
}
else
{
traceRequest("received compressed request", stream, _logger, _traceLevels);
invoke = true;
}
break;
}
case requestBatchMsg:
{
if(_state == StateClosing)
{
traceBatchRequest("received batch request during closing\n"
"(ignored by server, client will retry)",
stream, _logger, _traceLevels);
}
else
{
traceBatchRequest("received batch request", stream, _logger, _traceLevels);
invoke = true;
batch = true;
}
break;
}
case compressedRequestBatchMsg:
{
if(_state == StateClosing)
{
traceBatchRequest("received compressed batch request during closing\n"
"(ignored by server, client will retry)",
stream, _logger, _traceLevels);
}
else
{
traceBatchRequest("received compressed batch request", stream, _logger, _traceLevels);
invoke = true;
batch = true;
}
break;
}
case replyMsg:
case compressedReplyMsg:
{
if(messageType == compressedReplyMsg)
{
traceReply("received compressed reply", stream, _logger, _traceLevels);
}
else
{
traceReply("received reply", stream, _logger, _traceLevels);
}
Int requestId;
stream.read(requestId);
map<Int, Outgoing*>::iterator p = _requests.end();
if(_requestsHint != _requests.end())
{
if(_requestsHint->first == requestId)
{
p = _requestsHint;
}
}
if(p == _requests.end())
{
p = _requests.find(requestId);
}
if(p == _requests.end())
{
throw UnknownRequestIdException(__FILE__, __LINE__);
}
p->second->finished(stream);
if(p == _requestsHint)
{
_requests.erase(p++);
_requestsHint = p;
}
else
{
_requests.erase(p);
}
break;
}
case validateConnectionMsg:
{
traceHeader("received validate connection", stream, _logger, _traceLevels);
if(_warn)
{
Warning out(_logger);
out << "ignoring unexpected validate connection message:\n"
<< _transceiver->toString();
}
break;
}
case closeConnectionMsg:
{
traceHeader("received close connection", stream, _logger, _traceLevels);
if(_endpoint->datagram())
{
if(_warn)
{
Warning out(_logger);
out << "ignoring close connection message for datagram connection:\n"
<< _transceiver->toString();
}
}
else
{
throw CloseConnectionException(__FILE__, __LINE__);
}
break;
}
default:
{
traceHeader("received unknown message\n"
"(invalid, closing connection)",
stream, _logger, _traceLevels);
throw UnknownMessageException(__FILE__, __LINE__);
break;
}
}
}
catch(const LocalException& ex)
{
setState(StateClosed, ex);
return;
}
}
//
// Method invocation must be done outside the thread
// synchronization, so that nested callbacks are possible.
//
if(invoke)
{
//
// Prepare the invocation.
//
Incoming in(_instance, _adapter);
BasicStream* is = in.is();
stream.swap(*is);
BasicStream* os = 0;
try
{
//
// Prepare the response if necessary.
//
if(!batch)
{
Int requestId;
is->read(requestId);
if(!_endpoint->datagram() && requestId != 0) // 0 means oneway.
{
++_responseCount;
os = in.os();
os->write(protocolVersion);
os->write(encodingVersion);
os->write(replyMsg);
os->write(Int(0)); // Message size (placeholder).
os->write(requestId);
}
}
//
// Do the invocation, or multiple invocations for batch
// messages.
//
do
{
in.invoke(os != 0);
}
while(batch && is->i < is->b.end());
}
catch(const LocalException& ex)
{
IceUtil::RecMutex::Lock sync(*this);
setState(StateClosed, ex);
return;
}
//
// Send a response if necessary.
//
if(os != 0)
{
IceUtil::RecMutex::Lock sync(*this);
try
{
if(_state == StateClosed)
{
return;
}
if(os->b.size() < 100) // Don't compress if message size is smaller than 100 bytes.
{
comp = false;
}
else
{
if(_defaultsAndOverrides->overrideComppress)
{
comp = _defaultsAndOverrides->overrideComppressValue;
}
}
if(comp)
{
//
// Change message type.
//
os->b[2] = compressedReplyMsg;
//
// Do compression.
//
BasicStream cstream(_instance);
compress(*os, cstream);
//
// Send the reply.
//
os->i = os->b.begin();
traceReply("sending compressed reply", *os, _logger, _traceLevels);
cstream.i = cstream.b.begin();
_transceiver->write(cstream, _endpoint->timeout());
}
else
{
//
// No compression, just fill in the message size.
//
const Byte* p;
Int sz = os->b.size();
p = reinterpret_cast<const Byte*>(&sz);
copy(p, p + sizeof(Int), os->b.begin() + 3);
//
// Send the reply.
//
os->i = os->b.begin();
traceReply("sending reply", *os, _logger, _traceLevels);
_transceiver->write(*os, _endpoint->timeout());
}
--_responseCount;
if(_state == StateClosing && _responseCount == 0 && !_endpoint->datagram())
{
closeConnection();
}
}
catch(const LocalException& ex)
{
setState(StateClosed, ex);
return;
}
}
}
}
void
IceInternal::Connection::finished(const ThreadPoolPtr& threadPool)
{
IceUtil::RecMutex::Lock sync(*this);
threadPool->promoteFollower();
if(_state == StateActive || _state == StateClosing)
{
registerWithPool();
}
else if(_state == StateClosed)
{
_transceiver->close();
}
}
void
IceInternal::Connection::exception(const LocalException& ex)
{
IceUtil::RecMutex::Lock sync(*this);
setState(StateClosed, ex);
}
string
IceInternal::Connection::toString() const
{
return _transceiver->toString();
}
IceInternal::Connection::Connection(const InstancePtr& instance,
const TransceiverPtr& transceiver,
const EndpointPtr& endpoint,
const ObjectAdapterPtr& adapter) :
EventHandler(instance),
_transceiver(transceiver),
_endpoint(endpoint),
_adapter(adapter),
_logger(_instance->logger()),
_traceLevels(_instance->traceLevels()),
_defaultsAndOverrides(_instance->defaultsAndOverrides()),
_warn(_instance->properties()->getPropertyAsInt("Ice.ConnectionWarnings") > 0),
_nextRequestId(1),
_requestsHint(_requests.end()),
_batchStream(_instance),
_responseCount(0),
_usageCount(0),
_state(StateHolding),
_registeredWithPool(false)
{
}
IceInternal::Connection::~Connection()
{
assert(_usageCount == 0);
assert(_state == StateClosed);
}
void
IceInternal::Connection::destroy(DestructionReason reason)
{
RecMutex::Lock sync(*this);
switch(reason)
{
case ObjectAdapterDeactivated:
{
setState(StateClosing, ObjectAdapterDeactivatedException(__FILE__, __LINE__));
break;
}
case CommunicatorDestroyed:
{
setState(StateClosing, CommunicatorDestroyedException(__FILE__, __LINE__));
break;
}
}
}
void
IceInternal::Connection::setState(State state, const LocalException& ex)
{
if(_state == state) // Don't switch twice.
{
return;
}
if(!_exception.get())
{
_exception = auto_ptr<LocalException>(dynamic_cast<LocalException*>(ex.ice_clone()));
if(_warn)
{
//
// Don't warn about certain expected exceptions.
//
if(!(dynamic_cast<const CloseConnectionException*>(_exception.get()) ||
dynamic_cast<const CommunicatorDestroyedException*>(_exception.get()) ||
dynamic_cast<const ObjectAdapterDeactivatedException*>(_exception.get()) ||
(dynamic_cast<const ConnectionLostException*>(_exception.get()) && _state == StateClosing)))
{
Warning out(_logger);
out << "connection exception:\n" << *_exception.get() << '\n' << _transceiver->toString();
}
}
}
for(std::map< ::Ice::Int, Outgoing*>::iterator p = _requests.begin(); p != _requests.end(); ++p)
{
p->second->finished(*_exception.get());
}
_requests.clear();
_requestsHint = _requests.end();
setState(state);
}
void
IceInternal::Connection::setState(State state)
{
//
// We don't want to send close connection messages if the endpoint
// only supports oneway transmission from client to server.
//
if(_endpoint->datagram() && state == StateClosing)
{
state = StateClosed;
}
if(_state == state) // Don't switch twice.
{
return;
}
switch(state)
{
case StateActive:
{
if(_state != StateHolding) // Can only switch from holding to active.
{
return;
}
registerWithPool();
break;
}
case StateHolding:
{
if(_state != StateActive) // Can only switch from active to holding.
{
return;
}
unregisterWithPool();
break;
}
case StateClosing:
{
if(_state == StateClosed) // Can't change back from closed.
{
return;
}
if(_state == StateHolding)
{
//
// We need to continue to read data in closing state.
//
registerWithPool();
}
break;
}
case StateClosed:
{
if(_state == StateHolding)
{
//
// If we come from holding state, we first need to
// register again before we unregister, so that
// finished() is called correctly.
//
registerWithPool();
}
unregisterWithPool();
break;
}
}
_state = state;
if(_state == StateClosing && _responseCount == 0 && !_endpoint->datagram())
{
try
{
closeConnection();
}
catch(const LocalException& ex)
{
setState(StateClosed, ex);
}
}
}
void
IceInternal::Connection::closeConnection() const
{
BasicStream os(_instance);
os.write(protocolVersion);
os.write(encodingVersion);
os.write(closeConnectionMsg);
os.write(headerSize); // Message size.
os.i = os.b.begin();
traceHeader("sending close connection", os, _logger, _traceLevels);
_transceiver->write(os, _endpoint->timeout());
//
// A close connection is always followed by a connection shutdown.
//
_transceiver->shutdown();
}
void
IceInternal::Connection::registerWithPool()
{
if(!_registeredWithPool)
{
if(_adapter)
{
if(!_serverThreadPool) // Lazy initialization.
{
const_cast<ThreadPoolPtr&>(_serverThreadPool) = _instance->serverThreadPool();
assert(_serverThreadPool);
}
_serverThreadPool->_register(_transceiver->fd(), this);
}
else
{
if(!_clientThreadPool) // Lazy initialization.
{
const_cast<ThreadPoolPtr&>(_clientThreadPool) = _instance->clientThreadPool();
assert(_clientThreadPool);
}
_clientThreadPool->_register(_transceiver->fd(), this);
}
_registeredWithPool = true;
}
}
void
IceInternal::Connection::unregisterWithPool()
{
if(_registeredWithPool)
{
if(_adapter)
{
assert(_serverThreadPool);
_serverThreadPool->unregister(_transceiver->fd());
}
else
{
assert(_clientThreadPool);
_clientThreadPool->unregister(_transceiver->fd());
}
_registeredWithPool = false;
}
}
void
IceInternal::Connection::compress(BasicStream& uncompressed, BasicStream& compressed)
{
const Byte* p;
//
// Compress the message body, but not the header.
//
unsigned int uncompressedLen = uncompressed.b.size() - headerSize;
unsigned int compressedLen = static_cast<int>(uncompressedLen * 1.01 + 600);
compressed.b.resize(headerSize + sizeof(Int) + compressedLen);
int bzError = BZ2_bzBuffToBuffCompress(&compressed.b[0] + headerSize + sizeof(Int), &compressedLen,
&uncompressed.b[0] + headerSize, uncompressedLen,
1, 0, 0);
if(bzError != BZ_OK)
{
throw CompressionException(__FILE__, __LINE__);
}
compressed.b.resize(headerSize + sizeof(Int) + compressedLen);
//
// Write the size of the compressed stream into the header of the
// uncompressed stream. Since the header will be copied, this size
// will also be in the header of the compressed stream.
//
Int compressedSize = compressed.b.size();
p = reinterpret_cast<const Byte*>(&compressedSize);
copy(p, p + sizeof(Int), uncompressed.b.begin() + 3);
//
// Add the size of the uncompressed stream before the message body
// of the compressed stream.
//
Int uncompressedSize = uncompressed.b.size();
p = reinterpret_cast<const Byte*>(&uncompressedSize);
copy(p, p + sizeof(Int), compressed.b.begin() + headerSize);
//
// Copy the header from the uncompressed stream to the compressed one.
//
copy(uncompressed.b.begin(), uncompressed.b.begin() + headerSize, compressed.b.begin());
}
void
IceInternal::Connection::uncompress(BasicStream& compressed, BasicStream& uncompressed)
{
Int uncompressedSize;
compressed.i = compressed.b.begin() + headerSize;
compressed.read(uncompressedSize);
if(uncompressedSize <= headerSize)
{
throw IllegalMessageSizeException(__FILE__, __LINE__);
}
uncompressed.resize(uncompressedSize);
unsigned int uncompressedLen = uncompressedSize - headerSize;
unsigned int compressedLen = compressed.b.size() - headerSize - sizeof(Int);
int bzError = BZ2_bzBuffToBuffDecompress(&uncompressed.b[0] + headerSize,
&uncompressedLen,
&compressed.b[0] + headerSize + sizeof(Int),
compressedLen,
0, 0);
if(bzError != BZ_OK)
{
throw CompressionException(__FILE__, __LINE__);
}
copy(compressed.b.begin(), compressed.b.begin() + headerSize, uncompressed.b.begin());
}
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