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// **********************************************************************
//
// Copyright (c) 2003-2015 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef ICE_COMMUNICATOR_I_H
#define ICE_COMMUNICATOR_I_H
#include <IceUtil/RecMutex.h>
#include <Ice/DynamicLibraryF.h>
#include <Ice/Initialize.h>
#include <Ice/Communicator.h>
#include <Ice/CommunicatorAsync.h>
namespace Ice
{
class CommunicatorI;
ICE_DEFINE_PTR(CommunicatorIPtr, CommunicatorI);
class CommunicatorI : public EnableSharedFromThis<CommunicatorI>,
public Communicator
{
public:
virtual void destroy();
virtual void shutdown();
virtual void waitForShutdown();
virtual bool isShutdown() const;
virtual ObjectPrxPtr stringToProxy(const std::string&) const;
virtual std::string proxyToString(const ObjectPrxPtr&) const;
virtual ObjectPrxPtr propertyToProxy(const std::string&) const;
virtual PropertyDict proxyToProperty(const ObjectPrxPtr&, const std::string&) const;
virtual Identity stringToIdentity(const std::string&) const;
virtual std::string identityToString(const Identity&) const;
virtual ObjectAdapterPtr createObjectAdapter(const std::string&);
virtual ObjectAdapterPtr createObjectAdapterWithEndpoints(const std::string&, const std::string&);
virtual ObjectAdapterPtr createObjectAdapterWithRouter(const std::string&, const RouterPrxPtr&);
virtual void addObjectFactory(const ObjectFactoryPtr&, const std::string&);
virtual ObjectFactoryPtr findObjectFactory(const std::string&) const;
#ifdef ICE_CPP11_MAPPING
virtual void addValueFactory(std::function<std::shared_ptr<Ice::Value> (const std::string&)>, const std::string&);
virtual std::function<::std::shared_ptr<Ice::Value> (const std::string&)> findValueFactory(const std::string&) const;
#else
virtual void addValueFactory(const ValueFactoryPtr&, const std::string&);
virtual ValueFactoryPtr findValueFactory(const std::string&) const;
#endif
virtual ImplicitContextPtr getImplicitContext() const;
virtual PropertiesPtr getProperties() const;
virtual LoggerPtr getLogger() const;
virtual Ice::Instrumentation::CommunicatorObserverPtr getObserver() const;
virtual RouterPrxPtr getDefaultRouter() const;
virtual void setDefaultRouter(const RouterPrxPtr&);
virtual LocatorPrxPtr getDefaultLocator() const;
virtual void setDefaultLocator(const LocatorPrxPtr&);
virtual PluginManagerPtr getPluginManager() const;
virtual void flushBatchRequests();
#ifdef ICE_CPP11_MAPPING
virtual ::std::function<void ()>
flushBatchRequests_async(::std::function<void (::std::exception_ptr)> exception,
::std::function<void (bool)> sent);
#else
virtual AsyncResultPtr begin_flushBatchRequests();
virtual AsyncResultPtr begin_flushBatchRequests(const CallbackPtr&, const LocalObjectPtr& = 0);
virtual AsyncResultPtr begin_flushBatchRequests(const Callback_Communicator_flushBatchRequestsPtr&,
const LocalObjectPtr& = 0);
virtual AsyncResultPtr begin_flushBatchRequests(
const IceInternal::Function<void (const Exception&)>&,
const IceInternal::Function<void (bool)>& = IceInternal::Function<void (bool)>());
virtual void end_flushBatchRequests(const AsyncResultPtr&);
#endif
virtual ObjectPrxPtr createAdmin(const ObjectAdapterPtr&, const Identity&);
virtual ObjectPrxPtr getAdmin() const;
virtual void addAdminFacet(const ObjectPtr&, const std::string&);
virtual ObjectPtr removeAdminFacet(const std::string&);
virtual ObjectPtr findAdminFacet(const std::string&);
virtual FacetMap findAllAdminFacets();
virtual ~CommunicatorI();
private:
static CommunicatorIPtr
create(const InitializationData&);
//
// Certain initialization tasks need to be completed after the
// constructor.
//
void finishSetup(int&, char*[]);
friend ICE_API CommunicatorPtr initialize(int&, char*[], const InitializationData&, Int);
friend ICE_API CommunicatorPtr initialize(StringSeq&, const InitializationData&, Int);
friend ICE_API CommunicatorPtr initialize(const InitializationData&, Int);
friend ICE_API ::IceInternal::InstancePtr IceInternal::getInstance(const ::Ice::CommunicatorPtr&);
friend ICE_API ::IceUtil::TimerPtr IceInternal::getInstanceTimer(const ::Ice::CommunicatorPtr&);
AsyncResultPtr __begin_flushBatchRequests(const IceInternal::CallbackBasePtr&, const LocalObjectPtr&);
const ::IceInternal::InstancePtr _instance;
//
// We don't want the dynamic libraries to be unloaded until the
// Communicator's destructor is invoked.
//
const ::IceInternal::DynamicLibraryListPtr _dynamicLibraryList;
};
}
#endif
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