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// **********************************************************************
//
// Copyright (c) 2003-2012 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#pragma once
#include <IceUtil/RecMutex.h>
#include <Ice/DynamicLibraryF.h>
#include <Ice/Initialize.h>
#include <Ice/Communicator.h>
#include <Ice/CommunicatorAsync.h>
namespace Ice
{
class CommunicatorI : public Communicator
{
public:
virtual void destroy();
virtual void shutdown();
virtual void waitForShutdown();
virtual bool isShutdown() const;
virtual ObjectPrx stringToProxy(const std::string&) const;
virtual std::string proxyToString(const ObjectPrx&) const;
virtual ObjectPrx propertyToProxy(const std::string&) const;
virtual PropertyDict proxyToProperty(const ObjectPrx&, const std::string&) const;
virtual Identity stringToIdentity(const std::string&) const;
virtual std::string identityToString(const Identity&) const;
virtual ObjectAdapterPtr createObjectAdapter(const std::string&);
virtual ObjectAdapterPtr createObjectAdapterWithEndpoints(const std::string&, const std::string&);
virtual ObjectAdapterPtr createObjectAdapterWithRouter(const std::string&, const RouterPrx&);
virtual void addObjectFactory(const ObjectFactoryPtr&, const std::string&);
virtual ObjectFactoryPtr findObjectFactory(const std::string&) const;
virtual ImplicitContextPtr getImplicitContext() const;
virtual PropertiesPtr getProperties() const;
virtual LoggerPtr getLogger() const;
virtual StatsPtr getStats() const;
virtual RouterPrx getDefaultRouter() const;
virtual void setDefaultRouter(const RouterPrx&);
virtual LocatorPrx getDefaultLocator() const;
virtual void setDefaultLocator(const LocatorPrx&);
virtual PluginManagerPtr getPluginManager() const;
virtual void flushBatchRequests();
#ifdef ICE_CPP11
virtual ::Ice::AsyncResultPtr begin_flushBatchRequests(
const ::IceInternal::Function<void (const ::Ice::Exception&)>& exception,
const ::IceInternal::Function<void (bool)>& sent = ::IceInternal::Function<void (bool)>())
{
return begin_flushBatchRequestsInternal(new Cpp11FnCallbackNC_Communicator_flushBatchRequests(exception, sent), 0);
}
#endif
virtual AsyncResultPtr begin_flushBatchRequests();
virtual AsyncResultPtr begin_flushBatchRequests(const CallbackPtr&, const LocalObjectPtr& = 0);
virtual AsyncResultPtr begin_flushBatchRequests(const Callback_Communicator_flushBatchRequestsPtr&,
const LocalObjectPtr& = 0);
virtual void end_flushBatchRequests(const AsyncResultPtr&);
virtual ObjectPrx getAdmin() const;
virtual void addAdminFacet(const ObjectPtr&, const std::string&);
virtual ObjectPtr removeAdminFacet(const std::string&);
private:
CommunicatorI(const InitializationData&);
virtual ~CommunicatorI();
//
// Certain initialization tasks need to be completed after the
// constructor.
//
void finishSetup(int&, char*[]);
friend ICE_API CommunicatorPtr initialize(int&, char*[], const InitializationData&, Int);
friend ICE_API CommunicatorPtr initialize(StringSeq&, const InitializationData&, Int);
friend ICE_API CommunicatorPtr initialize(const InitializationData&, Int);
friend ICE_API ::IceInternal::InstancePtr IceInternal::getInstance(const ::Ice::CommunicatorPtr&);
AsyncResultPtr begin_flushBatchRequestsInternal(const IceInternal::CallbackBasePtr&, const LocalObjectPtr&);
const ::IceInternal::InstancePtr _instance;
//
// We don't want the dynamic libraries to be unloaded until the
// Communicator's destructor is invoked.
//
const ::IceInternal::DynamicLibraryListPtr _dynamicLibraryList;
};
}
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