blob: a76cde55a16eaa0826bc9758d4ea1a202eb2563e (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
|
// **********************************************************************
//
// Copyright (c) 2003-2004 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef ICE_COMMUNICATOR_I_H
#define ICE_COMMUNICATOR_I_H
#include <IceUtil/RecMutex.h>
#include <IceUtil/StaticMutex.h>
#include <Ice/DynamicLibraryF.h>
#include <Ice/Initialize.h>
#include <Ice/Communicator.h>
namespace Ice
{
class CommunicatorI : public Communicator, public ::IceUtil::RecMutex
{
public:
virtual void destroy();
virtual void shutdown();
virtual void waitForShutdown();
virtual ObjectPrx stringToProxy(const std::string&) const;
virtual std::string proxyToString(const ObjectPrx&) const;
virtual ObjectAdapterPtr createObjectAdapter(const std::string&);
virtual ObjectAdapterPtr createObjectAdapterWithEndpoints(const std::string&, const std::string&);
virtual void addObjectFactory(const ObjectFactoryPtr&, const std::string&);
virtual void removeObjectFactory(const std::string&);
virtual ObjectFactoryPtr findObjectFactory(const std::string&) const;
virtual void setDefaultContext(const Context&);
virtual Context getDefaultContext() const;
virtual PropertiesPtr getProperties() const;
virtual LoggerPtr getLogger() const;
virtual void setLogger(const LoggerPtr&);
virtual StatsPtr getStats() const;
virtual void setStats(const StatsPtr&);
virtual RouterPrx getDefaultRouter() const;
virtual void setDefaultRouter(const RouterPrx&);
virtual LocatorPrx getDefaultLocator() const;
virtual void setDefaultLocator(const LocatorPrx&);
virtual PluginManagerPtr getPluginManager() const;
virtual void flushBatchRequests();
private:
CommunicatorI(const PropertiesPtr&);
virtual ~CommunicatorI();
//
// Certain initialization tasks need to be completed after the
// constructor.
//
void finishSetup(int&, char*[]);
friend ICE_API CommunicatorPtr initialize(int&, char*[], Int);
friend ICE_API CommunicatorPtr initializeWithProperties(int&, char*[], const PropertiesPtr&, Int);
friend ICE_API ::IceInternal::InstancePtr IceInternal::getInstance(const ::Ice::CommunicatorPtr&);
bool _destroyed;
::IceInternal::InstancePtr _instance;
::Ice::Context _dfltContext;
//
// We don't want the dynamic libraries to be unloaded until the
// Communicator's destructor is invoked.
//
::IceInternal::DynamicLibraryListPtr _dynamicLibraryList;
};
}
#endif
|