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// **********************************************************************
//
// Copyright (c) 2003-2012 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#include <IceUtil/DisableWarnings.h>
#include <Ice/CommunicatorI.h>
#include <Ice/Instance.h>
#include <Ice/Properties.h>
#include <Ice/ConnectionFactory.h>
#include <Ice/ReferenceFactory.h>
#include <Ice/ProxyFactory.h>
#include <Ice/ObjectFactoryManager.h>
#include <Ice/ObjectAdapterFactory.h>
#include <Ice/LoggerUtil.h>
#include <Ice/LocalException.h>
#include <Ice/DefaultsAndOverrides.h>
#include <Ice/TraceLevels.h>
#include <Ice/GC.h>
#include <Ice/Router.h>
#include <IceUtil/Mutex.h>
#include <IceUtil/MutexPtrLock.h>
#include <IceUtil/UUID.h>
using namespace std;
using namespace Ice;
using namespace IceInternal;
namespace IceInternal
{
IceUtil::Handle<IceInternal::GC> theCollector = 0;
}
namespace
{
struct GarbageCollectorStats
{
GarbageCollectorStats() :
runs(0), examined(0), collected(0)
{
}
int runs;
int examined;
int collected;
IceUtil::Time time;
};
int communicatorCount = 0;
IceUtil::Mutex* gcMutex = 0;
GarbageCollectorStats gcStats;
int gcTraceLevel;
string gcTraceCat;
int gcInterval;
bool gcHasPriority;
int gcThreadPriority;
class Init
{
public:
Init()
{
gcMutex = new IceUtil::Mutex;
}
~Init()
{
delete gcMutex;
gcMutex = 0;
}
};
Init init;
void
printGCStats(const IceInternal::GCStats& stats)
{
if(gcTraceLevel)
{
if(gcTraceLevel > 1)
{
Trace out(getProcessLogger(), gcTraceCat);
out << stats.collected << "/" << stats.examined << ", " << stats.time * 1000 << "ms";
}
++gcStats.runs;
gcStats.examined += stats.examined;
gcStats.collected += stats.collected;
gcStats.time += stats.time;
}
}
}
void
Ice::CommunicatorI::destroy()
{
if(_instance && _instance->destroy())
{
IceUtilInternal::MutexPtrLock<IceUtil::Mutex> sync(gcMutex);
//
// Wait for the collector thread to stop if this is the last communicator
// to be destroyed.
//
bool last = (--communicatorCount == 0);
if(last && gcInterval > 0 && theCollector)
{
theCollector->stop();
}
if(theCollector)
{
theCollector->collectGarbage(); // Collect whenever a communicator is destroyed.
}
if(last)
{
if(gcTraceLevel)
{
Trace out(getProcessLogger(), gcTraceCat);
out << "totals: " << gcStats.collected << "/" << gcStats.examined << ", "
<< gcStats.time * 1000 << "ms" << ", " << gcStats.runs << " run";
if(gcStats.runs != 1)
{
out << "s";
}
}
theCollector = 0; // Force destruction of the collector.
}
}
}
void
Ice::CommunicatorI::shutdown()
{
_instance->objectAdapterFactory()->shutdown();
}
void
Ice::CommunicatorI::waitForShutdown()
{
_instance->objectAdapterFactory()->waitForShutdown();
}
bool
Ice::CommunicatorI::isShutdown() const
{
return _instance->objectAdapterFactory()->isShutdown();
}
ObjectPrx
Ice::CommunicatorI::stringToProxy(const string& s) const
{
return _instance->proxyFactory()->stringToProxy(s);
}
string
Ice::CommunicatorI::proxyToString(const ObjectPrx& proxy) const
{
return _instance->proxyFactory()->proxyToString(proxy);
}
ObjectPrx
Ice::CommunicatorI::propertyToProxy(const string& p) const
{
return _instance->proxyFactory()->propertyToProxy(p);
}
PropertyDict
Ice::CommunicatorI::proxyToProperty(const ObjectPrx& proxy, const string& property) const
{
return _instance->proxyFactory()->proxyToProperty(proxy, property);
}
Identity
Ice::CommunicatorI::stringToIdentity(const string& s) const
{
return _instance->stringToIdentity(s);
}
string
Ice::CommunicatorI::identityToString(const Identity& ident) const
{
return _instance->identityToString(ident);
}
ObjectAdapterPtr
Ice::CommunicatorI::createObjectAdapter(const string& name)
{
return _instance->objectAdapterFactory()->createObjectAdapter(name, 0);
}
ObjectAdapterPtr
Ice::CommunicatorI::createObjectAdapterWithEndpoints(const string& name, const string& endpoints)
{
string oaName = name;
if(oaName.empty())
{
oaName = IceUtil::generateUUID();
}
getProperties()->setProperty(oaName + ".Endpoints", endpoints);
return _instance->objectAdapterFactory()->createObjectAdapter(oaName, 0);
}
ObjectAdapterPtr
Ice::CommunicatorI::createObjectAdapterWithRouter(const string& name, const RouterPrx& router)
{
string oaName = name;
if(oaName.empty())
{
oaName = IceUtil::generateUUID();
}
PropertyDict properties = proxyToProperty(router, oaName + ".Router");
for(PropertyDict::const_iterator p = properties.begin(); p != properties.end(); ++p)
{
getProperties()->setProperty(p->first, p->second);
}
return _instance->objectAdapterFactory()->createObjectAdapter(oaName, router);
}
void
Ice::CommunicatorI::addObjectFactory(const ObjectFactoryPtr& factory, const string& id)
{
_instance->servantFactoryManager()->add(factory, id);
}
ObjectFactoryPtr
Ice::CommunicatorI::findObjectFactory(const string& id) const
{
return _instance->servantFactoryManager()->find(id);
}
PropertiesPtr
Ice::CommunicatorI::getProperties() const
{
return _instance->initializationData().properties;
}
LoggerPtr
Ice::CommunicatorI::getLogger() const
{
return _instance->initializationData().logger;
}
StatsPtr
Ice::CommunicatorI::getStats() const
{
return _instance->initializationData().stats;
}
Ice::Instrumentation::CommunicatorObserverPtr
Ice::CommunicatorI::getObserver() const
{
return _instance->initializationData().observer;
}
RouterPrx
Ice::CommunicatorI::getDefaultRouter() const
{
return _instance->referenceFactory()->getDefaultRouter();
}
void
Ice::CommunicatorI::setDefaultRouter(const RouterPrx& router)
{
_instance->setDefaultRouter(router);
}
LocatorPrx
Ice::CommunicatorI::getDefaultLocator() const
{
return _instance->referenceFactory()->getDefaultLocator();
}
void
Ice::CommunicatorI::setDefaultLocator(const LocatorPrx& locator)
{
_instance->setDefaultLocator(locator);
}
Ice::ImplicitContextPtr
Ice::CommunicatorI::getImplicitContext() const
{
return _instance->getImplicitContext();
}
PluginManagerPtr
Ice::CommunicatorI::getPluginManager() const
{
return _instance->pluginManager();
}
void
Ice::CommunicatorI::flushBatchRequests()
{
AsyncResultPtr r = begin_flushBatchRequests();
end_flushBatchRequests(r);
}
AsyncResultPtr
Ice::CommunicatorI::begin_flushBatchRequests()
{
return __begin_flushBatchRequests(::IceInternal::__dummyCallback, 0);
}
AsyncResultPtr
Ice::CommunicatorI::begin_flushBatchRequests(const CallbackPtr& cb, const LocalObjectPtr& cookie)
{
return __begin_flushBatchRequests(cb, cookie);
}
AsyncResultPtr
Ice::CommunicatorI::begin_flushBatchRequests(const Callback_Communicator_flushBatchRequestsPtr& cb,
const LocalObjectPtr& cookie)
{
return __begin_flushBatchRequests(cb, cookie);
}
namespace
{
const ::std::string __flushBatchRequests_name = "flushBatchRequests";
}
AsyncResultPtr
Ice::CommunicatorI::__begin_flushBatchRequests(const IceInternal::CallbackBasePtr& cb,
const LocalObjectPtr& cookie)
{
OutgoingConnectionFactoryPtr connectionFactory = _instance->outgoingConnectionFactory();
ObjectAdapterFactoryPtr adapterFactory = _instance->objectAdapterFactory();
//
// This callback object receives the results of all invocations
// of Connection::begin_flushBatchRequests.
//
CommunicatorBatchOutgoingAsyncPtr result =
new CommunicatorBatchOutgoingAsync(this, _instance, __flushBatchRequests_name, cb, cookie);
connectionFactory->flushAsyncBatchRequests(result);
adapterFactory->flushAsyncBatchRequests(result);
//
// Inform the callback that we have finished initiating all of the
// flush requests.
//
result->ready();
return result;
}
void
Ice::CommunicatorI::end_flushBatchRequests(const AsyncResultPtr& r)
{
AsyncResult::__check(r, this, __flushBatchRequests_name);
r->__wait();
}
ObjectPrx
Ice::CommunicatorI::getAdmin() const
{
return _instance->getAdmin();
}
void
Ice::CommunicatorI::addAdminFacet(const Ice::ObjectPtr& servant, const string& facet)
{
_instance->addAdminFacet(servant, facet);
}
Ice::ObjectPtr
Ice::CommunicatorI::removeAdminFacet(const string& facet)
{
return _instance->removeAdminFacet(facet);
}
Ice::ObjectPtr
Ice::CommunicatorI::findAdminFacet(const string& facet)
{
return _instance->findAdminFacet(facet);
}
Ice::CommunicatorI::CommunicatorI(const InitializationData& initData)
{
__setNoDelete(true);
try
{
const_cast<InstancePtr&>(_instance) = new Instance(this, initData);
//
// Keep a reference to the dynamic library list to ensure
// the libraries are not unloaded until this Communicator's
// destructor is invoked.
//
const_cast<DynamicLibraryListPtr&>(_dynamicLibraryList) = _instance->dynamicLibraryList();
//
// If this is the first communicator that is created, use that communicator's
// property settings to determine whether to start the garbage collector.
// We remember that communicator's trace and logger settings so the garbage
// collector can continue to log messages even if the first communicator that
// is created isn't the last communicator to be destroyed.
//
IceUtilInternal::MutexPtrLock<IceUtil::Mutex> sync(gcMutex);
static bool gcOnce = true;
if(gcOnce)
{
gcTraceLevel = _instance->traceLevels()->gc;
gcTraceCat = _instance->traceLevels()->gcCat;
gcInterval = _instance->initializationData().properties->getPropertyAsInt("Ice.GC.Interval");
gcHasPriority = _instance->initializationData().properties->getProperty("Ice.ThreadPriority") != "";
gcThreadPriority = _instance->initializationData().properties->getPropertyAsInt("Ice.ThreadPriority");
gcOnce = false;
}
if(++communicatorCount == 1)
{
IceUtil::Handle<IceInternal::GC> collector = new IceInternal::GC(gcInterval, printGCStats);
if(gcInterval > 0)
{
if(gcHasPriority)
{
collector->start(0, gcThreadPriority);
}
else
{
collector->start();
}
}
//
// Assign only if start() succeeds, if it fails this makes sure stop isn't called in destroy().
//
theCollector = collector;
}
}
catch(...)
{
destroy();
__setNoDelete(false);
throw;
}
__setNoDelete(false);
}
Ice::CommunicatorI::~CommunicatorI()
{
if(!_instance->destroyed())
{
Warning out(_instance->initializationData().logger);
out << "Ice::Communicator::destroy() has not been called";
}
}
void
Ice::CommunicatorI::finishSetup(int& argc, char* argv[])
{
try
{
_instance->finishSetup(argc, argv);
}
catch(...)
{
destroy();
throw;
}
}
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