1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
|
// **********************************************************************
//
// Copyright (c) 2003-2014 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef ICE_COLLOCATED_REQUEST_HANDLER_H
#define ICE_COLLOCATED_REQUEST_HANDLER_H
#include <IceUtil/Mutex.h>
#include <IceUtil/Monitor.h>
#include <Ice/RequestHandler.h>
#include <Ice/ResponseHandler.h>
#include <Ice/BasicStream.h>
#include <Ice/ObjectAdapterF.h>
#include <Ice/LoggerF.h>
#include <Ice/TraceLevelsF.h>
namespace Ice
{
class ObjectAdapterI;
typedef IceUtil::Handle<ObjectAdapterI> ObjectAdapterIPtr;
}
namespace IceInternal
{
class OutgoingBase;
class Outgoing;
class OutgoingAsyncBase;
class OutgoingAsync;
class CollocatedRequestHandler : public RequestHandler, public ResponseHandler, private IceUtil::Monitor<IceUtil::Mutex>
{
public:
CollocatedRequestHandler(const ReferencePtr&, const Ice::ObjectAdapterPtr&);
virtual ~CollocatedRequestHandler();
virtual RequestHandlerPtr connect();
virtual RequestHandlerPtr update(const RequestHandlerPtr&, const RequestHandlerPtr&);
virtual void prepareBatchRequest(BasicStream*);
virtual void finishBatchRequest(BasicStream*);
virtual void abortBatchRequest();
virtual bool sendRequest(OutgoingBase*);
virtual AsyncStatus sendAsyncRequest(const OutgoingAsyncBasePtr&);
virtual void requestCanceled(OutgoingBase*, const Ice::LocalException&);
virtual void asyncRequestCanceled(const OutgoingAsyncBasePtr&, const Ice::LocalException&);
virtual void sendResponse(Ice::Int, BasicStream*, Ice::Byte);
virtual void sendNoResponse();
virtual bool systemException(Ice::Int, const Ice::SystemException&);
virtual void invokeException(Ice::Int, const Ice::LocalException&, int);
const ReferencePtr& getReference() const { return _reference; } // Inlined for performances.
virtual Ice::ConnectionIPtr getConnection();
virtual Ice::ConnectionIPtr waitForConnection();
void invokeRequest(Outgoing*);
AsyncStatus invokeAsyncRequest(OutgoingAsync*);
void invokeBatchRequests(OutgoingBase*);
AsyncStatus invokeAsyncBatchRequests(OutgoingAsyncBase*);
bool sent(OutgoingBase*);
bool sentAsync(OutgoingAsyncBase*);
void invokeAll(BasicStream*, Ice::Int, Ice::Int, bool);
private:
void handleException(Ice::Int, const Ice::Exception&);
const Ice::ObjectAdapterIPtr _adapter;
const bool _dispatcher;
const Ice::LoggerPtr _logger;
const TraceLevelsPtr _traceLevels;
const bool _batchAutoFlush;
int _requestId;
std::map<OutgoingBase*, Ice::Int> _sendRequests;
std::map<OutgoingAsyncBasePtr, Ice::Int> _sendAsyncRequests;
std::map<Ice::Int, Outgoing*> _requests;
std::map<Ice::Int, OutgoingAsyncPtr> _asyncRequests;
bool _batchStreamInUse;
int _batchRequestNum;
BasicStream _batchStream;
size_t _batchMarker;
};
typedef IceUtil::Handle<CollocatedRequestHandler> CollocatedRequestHandlerPtr;
}
#endif
|