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//
// Copyright (c) ZeroC, Inc. All rights reserved.
//
#ifndef ICE_BASE_64_H
#define ICE_BASE_64_H
#include <Ice/Config.h>
#include <string>
#include <vector>
namespace IceInternal
{
class ICE_API Base64
{
public:
static std::string encode(const std::vector<unsigned char>&);
static std::vector<unsigned char> decode(const std::string&);
static bool isBase64(char);
private:
static char encode(unsigned char);
static unsigned char decode(char);
};
}
#endif
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