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// **********************************************************************
//
// Copyright (c) 2003-2006 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef GLACIER2_SESSION_ROUTER_I_H
#define GLACIER2_SESSION_ROUTER_I_H
#include <IceUtil/Thread.h>
#include <IceUtil/Monitor.h>
#include <Ice/Ice.h>
#include <Glacier2/PermissionsVerifierF.h>
#include <Glacier2/Router.h>
#include <set>
namespace Glacier2
{
class RouterI;
typedef IceUtil::Handle<RouterI> RouterIPtr;
class SessionRouterI;
typedef IceUtil::Handle<SessionRouterI> SessionRouterIPtr;
class SessionRouterI : public Router, public IceUtil::Monitor<IceUtil::Mutex>
{
public:
SessionRouterI(const Ice::ObjectAdapterPtr&, const Ice::ObjectAdapterPtr&,
const PermissionsVerifierPrx&, const SessionManagerPrx&);
virtual ~SessionRouterI();
void destroy();
virtual Ice::ObjectPrx getClientProxy(const Ice::Current&) const;
virtual Ice::ObjectPrx getServerProxy(const Ice::Current&) const;
virtual void addProxy(const Ice::ObjectPrx&, const Ice::Current&);
virtual std::string getCategoryForClient(const Ice::Current&) const;
virtual SessionPrx createSession(const std::string&, const std::string&, const Ice::Current&);
virtual void destroySession_async(const AMD_Router_destroySessionPtr&, const ::Ice::Current&);
RouterIPtr getRouter(const Ice::ConnectionPtr&, const Ice::Identity&) const;
RouterIPtr getRouter(const std::string&) const;
void expireSessions();
private:
const Ice::PropertiesPtr _properties;
const Ice::LoggerPtr _logger;
const int _sessionTraceLevel;
const int _rejectTraceLevel;
const Ice::ObjectAdapterPtr _clientAdapter;
const Ice::ObjectAdapterPtr _serverAdapter;
const PermissionsVerifierPrx _verifier;
/*const*/ SessionManagerPrx _sessionManager;
const int _sessionCloseCountDefault;
int _sessionCloseCount;
const IceUtil::Time _sessionTimeout;
class SessionThread : public IceUtil::Thread, public IceUtil::Monitor<IceUtil::Mutex>
{
public:
SessionThread(const SessionRouterIPtr&, const IceUtil::Time&);
virtual ~SessionThread();
void destroy();
virtual void run();
private:
SessionRouterIPtr _sessionRouter;
const IceUtil::Time _sessionTimeout;
};
typedef IceUtil::Handle<SessionThread> SessionThreadPtr;
SessionThreadPtr _sessionThread;
std::map<Ice::ConnectionPtr, RouterIPtr> _routersByConnection;
mutable std::map<Ice::ConnectionPtr, RouterIPtr>::iterator _routersByConnectionHint;
std::map<std::string, RouterIPtr> _routersByCategory;
mutable std::map<std::string, RouterIPtr>::iterator _routersByCategoryHint;
std::set<Ice::ConnectionPtr> _pending;
bool _destroy;
};
}
#endif
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