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// **********************************************************************
//
// Copyright (c) 2003-2004 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#ifndef SERVER_BLOBJECT_H
#define SERVER_BLOBJECT_H
#include <Glacier2/Blobject.h>
namespace Glacier2
{
class ServerBlobject;
typedef IceUtil::Handle<ServerBlobject> ServerBlobjectPtr;
class ServerBlobject : public Glacier2::Blobject
{
public:
ServerBlobject(const Ice::CommunicatorPtr&, const Ice::ConnectionPtr&);
virtual ~ServerBlobject();
virtual void destroy();
virtual void ice_invoke_async(const Ice::AMD_Object_ice_invokePtr&, const Ice::ByteSeq&, const Ice::Current&);
private:
Ice::ConnectionPtr _connection;
};
}
#endif
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