summaryrefslogtreecommitdiff
path: root/cpp/src/Freeze/TransactionalEvictorContext.h
blob: cfc0dbdb804b3d20a009373f48cfa4b0e2b47378 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
// **********************************************************************
//
// Copyright (c) 2003-2016 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************

#ifndef FREEZE_TRANSACTIONAL_EVICTOR_CONTEXT_H
#define FREEZE_TRANSACTIONAL_EVICTOR_CONTEXT_H

#include <Ice/Ice.h>
#include <Freeze/TransactionalEvictor.h>
#include <Freeze/EvictorStorage.h>
#include <Freeze/EvictorI.h>
#include <Freeze/Initialize.h>
#include <IceUtil/IceUtil.h>

namespace Freeze
{

template<class T> class ObjectStore;

class TransactionalEvictorElement;

class TransactionalEvictorContext : public Ice::DispatchInterceptorAsyncCallback, public PostCompletionCallback,
                                    public IceUtil::Monitor<IceUtil::Mutex>
{
public:

    class ServantHolder
    {
    public:
        
        ServantHolder();
        ~ServantHolder() ICE_NOEXCEPT_FALSE;

        void init(const TransactionalEvictorContextPtr&, const Ice::Current&, ObjectStore<TransactionalEvictorElement>*);

        void adopt(ServantHolder&);

        void markReadWrite();

        bool initialized() const
        {
            return _ownBody && _body.ctx != 0;
        }

        const Ice::ObjectPtr& servant() const
        {
            return _body.rec.servant;
        }

        struct Body
        {
            Body();

            bool matches(const Ice::Identity& ident, ObjectStore<TransactionalEvictorElement>* s) const
            {
                return current->id == ident && store == s;
            }

            bool readOnly;
            bool removed;
            bool ownServant;

            const TransactionalEvictorContextPtr* ctx;
            const Ice::Current* current;
            ObjectStore<TransactionalEvictorElement>* store;
            ObjectRecord rec;
        };

    private:

        Body _body;
        bool _ownBody;
    };


    class ToInvalidate
    {
    public:

        ToInvalidate(const Ice::Identity&, ObjectStore<TransactionalEvictorElement>*);
        
        static void invalidate(ToInvalidate*);
        static void destroy(ToInvalidate*);

    private:

        const Ice::Identity _ident;
        ObjectStore<TransactionalEvictorElement>* _store;
        EvictorIBasePtr _evictor; // for _guard
        DeactivateController::Guard _guard; // ensures store is not dangling
    };


    TransactionalEvictorContext(const SharedDbEnvPtr&);
    TransactionalEvictorContext(const TransactionIPtr&);

    virtual ~TransactionalEvictorContext();

    virtual void postCompletion(bool, bool, const SharedDbEnvPtr&);

    virtual bool response(bool);
    virtual bool exception(const std::exception&);
    virtual bool exception();

    Ice::ObjectPtr servantRemoved(const Ice::Identity&, ObjectStore<TransactionalEvictorElement>*);

    void deadlockException();

    void checkDeadlockException();

    bool clearUserException();

    void commit();
    void rollback();

    const TransactionIPtr& transaction() const
    {
        return _tx;
    }
    
private:
    
    friend class ServantHolder;

    ServantHolder::Body* findServantHolderBody(const Ice::Identity&, ObjectStore<TransactionalEvictorElement>*) const;

    void finalize(bool);

    //
    // Stack of ServantHolder::Body*
    //
    typedef std::deque<ServantHolder::Body*> Stack;
    Stack _stack;
    
    //
    // List of objects to invalidate from the caches upon commit
    //
    std::list<ToInvalidate*> _invalidateList;

    TransactionIPtr _tx;
    IceUtil::ThreadControl _owner;

    IceUtil::UniquePtr<DeadlockException> _deadlockException;
    IceUtil::UniquePtr<TransactionalEvictorDeadlockException> _nestedCallDeadlockException;
  
    //
    // Protected by this
    //
    bool _deadlockExceptionDetected;

    //
    // Not protected (used only by dispatch thread)
    //
    bool _userExceptionDetected;
};

typedef IceUtil::Handle<TransactionalEvictorContext> TransactionalEvictorContextPtr;

}


#endif