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// **********************************************************************
//
// Copyright (c) 2003-2007 ZeroC, Inc. All rights reserved.
//
// This copy of Ice is licensed to you under the terms described in the
// ICE_LICENSE file included in this distribution.
//
// **********************************************************************
#include <Freeze/TransactionI.h>
#include <Freeze/ConnectionI.h>
#include <Freeze/Exception.h>
#include <Freeze/Initialize.h>
#include <Ice/LoggerUtil.h>
using namespace std;
using namespace Ice;
DbTxn*
Freeze::getTxn(const Freeze::TransactionPtr& tx)
{
return dynamic_cast<Freeze::TransactionI*>(tx.get())->dbTxn();
}
void
Freeze::TransactionI::commit()
{
if(_txn == 0)
{
throw DatabaseException(__FILE__, __LINE__, "inactive transaction");
}
long txnId = 0;
try
{
_connection->closeAllIterators();
if(_txTrace >= 1)
{
txnId = (_txn->id() & 0x7FFFFFFF) + 0x80000000L;
}
_txn->commit(0);
if(_txTrace >= 1)
{
Trace out(_communicator->getLogger(), "Freeze.Transaction");
out << "committed transaction " << hex << txnId << dec;
}
}
catch(const ::DbDeadlockException& dx)
{
if(_txTrace >= 1)
{
Trace out(_communicator->getLogger(), "Freeze.Transaction");
out << "failed to commit transaction " << hex << txnId << dec << ": " << dx.what();
}
postCompletion(false, true);
// After postCompletion is called the transaction may be
// dead. Beware!
DeadlockException ex(__FILE__, __LINE__);
ex.message = dx.what();
throw ex;
}
catch(const ::DbException& dx)
{
if(_txTrace >= 1)
{
Trace out(_communicator->getLogger(), "Freeze.Transaction");
out << "failed to commit transaction " << hex << txnId << dec << ": " << dx.what();
}
postCompletion(false, false);
// After postCompletion is called the transaction may be
// dead. Beware!
DatabaseException ex(__FILE__, __LINE__);
ex.message = dx.what();
throw ex;
}
postCompletion(true, false);
// After postCompletion is called the transaction may be
// dead. Beware!
}
void
Freeze::TransactionI::rollback()
{
if(_txn != 0)
{
long txnId = 0;
try
{
_connection->closeAllIterators();
if(_txTrace >= 1)
{
txnId = (_txn->id() & 0x7FFFFFFF) + 0x80000000L;
}
_txn->abort();
if(_txTrace >= 1)
{
Trace out(_communicator->getLogger(), "Freeze.Transaction");
out << "rolled back transaction " << hex << txnId << dec;
}
}
catch(const ::DbDeadlockException& dx)
{
if(_txTrace >= 1)
{
Trace out(_communicator->getLogger(), "Freeze.Transaction");
out << "failed to rollback transaction " << hex << txnId << dec << ": " << dx.what();
}
postCompletion(false, true);
// After postCompletion is called the transaction may be
// dead. Beware!
throw DeadlockException(__FILE__, __LINE__, dx.what());
}
catch(const ::DbException& dx)
{
if(_txTrace >= 1)
{
Trace out(_communicator->getLogger(), "Freeze.Transaction");
out << "failed to rollback transaction " << hex << txnId << dec << ": " << dx.what();
}
postCompletion(false, false);
// After postCompletion is called the transaction may be
// dead. Beware!
throw DatabaseException(__FILE__, __LINE__, dx.what());
}
postCompletion(true, false);
// After postCompletion is called the transaction may be
// dead. Beware!
}
}
Freeze::ConnectionPtr
Freeze::TransactionI::getConnection() const
{
return _connection;
}
//
// External refcount operations, from code holding a Transaction[I]Ptr
//
void
Freeze::TransactionI::__decRef()
{
// If dropping the second to last reference and there is still a
// transaction then this means the last reference is held by the
// connection. In this case we must rollback the transaction.
bool rb = false;
if(__getRef() == 2 && _txn)
{
rb = true;
}
Shared::__decRef();
if(rb)
{
rollback();
// After this the transaction is dead.
}
}
void
Freeze::TransactionI::setPostCompletionCallback(const Freeze::PostCompletionCallbackPtr& cb)
{
_postCompletionCallback = cb;
}
Freeze::TransactionI::TransactionI(const ConnectionIPtr& connection) :
_communicator(connection->communicator()),
_connection(connection),
_txTrace(connection->txTrace()),
_txn(0)
{
try
{
_connection->dbEnv()->getEnv()->txn_begin(0, &_txn, 0);
if(_txTrace >= 1)
{
long txnId = (_txn->id() & 0x7FFFFFFF) + 0x80000000L;
Trace out(_communicator->getLogger(), "Freeze.Transaction");
out << "started transaction " << hex << txnId << dec;
}
}
catch(const ::DbException& dx)
{
if(_txTrace >= 1)
{
Trace out(_communicator->getLogger(), "Freeze.Transaction");
out << "failed to start transaction: " << dx.what();
}
DatabaseException ex(__FILE__, __LINE__);
ex.message = dx.what();
throw ex;
}
}
Freeze::TransactionI::~TransactionI()
{
if(_txn != 0)
{
try
{
rollback();
}
catch(const IceUtil::Exception& e)
{
Error error(_communicator->getLogger());
error << "transaction rollback raised :" << e;
}
}
}
void
Freeze::TransactionI::postCompletion(bool committed, bool deadlock)
{
// The order of assignment in this method is very important as
// calling both the post completion callback and
// Connection::clearTransaction may alter the transaction
// reference count which checks _txn.
_txn = 0;
if(_postCompletionCallback != 0)
{
_postCompletionCallback->postCompletion(committed, deadlock);
}
// Its necessary here to copy the connection before calling
// clearTransaction because this may release the last reference. This specifically
// occurs in the following scenario:
//
// TransactionalEvictorContext holds the _tx. It calls
// _tx->commit(). This comes into this method, and calls
// _postCompletionCallback. This causes the context to drop the
// _tx reference (reference count is now 1). The
// connection->clearTransaction() is then called which drops its
// reference causing the transaction to be deleted.
//
ConnectionIPtr con = _connection;
_connection = 0; // Drop the connection
con->clearTransaction();
// At this point the transaction may be dead.
}
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